Title: Generations returns to Q2? Post by: Thomas Mink on 2009-08-17, 00:24 Nevermind.. delete the post. I found a 'Thanks Tabun' message that I didn't see before, so I assume the guy asked?
Anyway.. was about Generations models I stumbled across in an updated model and texture pack for Q2. Website here just in case: http://www-personal.umich.edu/~jimw/q2/ Title: Re: Generations returns to Q2? Post by: Tabun on 2009-08-17, 01:08 Ehr. Well, I don't know anything about that. I recall giving permission to use my textures to a lot of people, but ofcourse I'd never give them permission to use the Generations models... I'll go and see what is in there.
They've taken, as far as I can see: - invulnerability model/skin - one of our grenade models (Slipgate) - Stimpack, Medium health, Large health - Yellow armor, Red armor - Various ammo packs Edit: Apparently I did give permission. Way to go, memory! Title: Re: Generations returns to Q2? Post by: Phoenix on 2009-08-17, 01:24 I remember this from a while back. A fellow contacted me, and I forwarded the request on to Tabun. We gave permissions on the static item models and projectiles, such as ammo pickups, health packs, etc, with some fairly strict conditions. I think this was the single time we gave an exception and allowed some models to be used, primarily because the models are already in Gen in a fully completed state. I still have the emails, dated Sept 20 2008. This fellow is OK on this one. :doom_thumb:
Title: Re: Generations returns to Q2? Post by: Tabun on 2009-08-17, 01:32 Ah. I guess I forgot about that? Weird. Anyway, though I'm not happy about the normal-map bollocks and odd texture manipulation (70% of a texture = big white nothingness?).. I guess it's ok.
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