Wirehead Studios

Wirehead Modifications => General Development ('Laced Neptune') => Topic started by: dev/null on 2003-04-07, 04:46



Title: Snow and Rain...
Post by: dev/null on 2003-04-07, 04:46
I have a very lovely snow texture/shader and I would like to cover a large portion of my map with it. The main problem is that when I use normal meshes not only does it lag, but it looks like curtins as oposed to actual snow. I want to know if there is a better way to do this, perhaps a worldspawn command that would automatically place random snowfall in skylit areas or something (I think I remember reading that Urban Terror had something like that, but obviously I need it for Gen, hehe)?


Title: Re: Snow and Rain...
Post by: Lunatic Guy on 2003-04-07, 11:42
I always wanted to ask if there would be any snows or rains in the maps that you're all doing... but I seem to forget to ask...  :P


Title: Re: Snow and Rain...
Post by: ReBoOt on 2003-04-07, 18:19
heh well i once did some test with rain on a map but it lagged like hell, oh well i can give it a go once more.