Wirehead Studios

Wirehead Modifications => General Development ('Laced Neptune') => Topic started by: Kajet on 2005-09-05, 09:00



Title: Modeling programs
Post by: Kajet on 2005-09-05, 09:00
Ok I'm looking for a modeling program that can make stuff for UT04, but I can't afford Maya or 3ds Max.

Sooo... yeah any help would be appreciated


Title: Re: Modeling programs
Post by: Phoenix on 2005-09-05, 09:16
I'm afraid I know nothing about UT04 as I don't even have the game.


Title: Re: Modeling programs
Post by: Moshman on 2005-09-05, 19:46
The standard modeling program that almost all modders use for Unreal Tournament games is the Maya PLE. Alias offers a "Personal Learning Edition" of Maya that you can download for free. The only limitations there are is that if you render a scene, there will be a watermark on it., but there will not be one on your models, only if you render. There is an exclusive plug-in designed specifically for the PLE, so you can export any content from Maya PLE, directly to UnrealEd, player models, weapon models, static meshes, anything.

Here are some sites to get you started.

http://www.alias.com/glb/eng/products-serv...oductId=1900003 (http://www.alias.com/glb/eng/products-services/product_details.jsp?productId=1900003)
Alias's official website for the PLE.

http://www.3dbuzz.com/vbforum/sv_home.php (http://www.3dbuzz.com/vbforum/sv_home.php)
Great game development community, with forums, video tutorials, great site to strat off with.

Good luck! :]


Title: Re: Modeling programs
Post by: games keeper on 2005-09-05, 19:57
I thought there was a modeling program on the third disc of ut2003 , so probably also on the last disc of ut2004 also
and it was for making models ( proably the same program as washu is talking about )
but you have to pay for it i thought ,  $10 or so .


Title: Re: Modeling programs
Post by: Moshman on 2005-09-06, 00:27
It is the same program, and no you don't have to pay for it.