2018-08-21, 11:41 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: 1 [2] 3 4 5 6 ... 10
 11 
 on: 2018-06-28, 21:53 
Started by Phoenix - Last post by KAIL333XZ
Yeah! That is just what I've wanted!
You definately get the idea.
I like the Hellfire much more now! Thanks.  Slipgate - Thumbs up!

 12 
 on: 2018-06-28, 14:48 
Started by Phoenix - Last post by diegomula
really amazing weapons, and very useful too.

the only thing i have to say, the dynamite should roll on the floor when touch the ground, i mean bouncing and jumping irregularly.

nice job!! keep working on it  Doom - Thumbs Up!

 13 
 on: 2018-06-28, 03:52 
Started by Phoenix - Last post by Phoenix
Ok, here's a test of the reskinned weapon.  Compare it to the existing one.



Full size here.

 14 
 on: 2018-06-28, 01:17 
Started by Phoenix - Last post by Phoenix
The dynamite looks absolutely incretible! I really like both the mesh and the texture.  Doom - Thumbs Up!
Aye, it's one of my favorites.  If you watch the video, you might notice that the timer isn't just for decoration either.  Slipgate - Ninja

Quote
The Hellstorm could use slightly different barrel mesh and texture to have more difference from the mortar. For example, you can make the barrel black and add the yellow-black danger line (sorry, i don't know how it's called) at its edge, near the iron sight. I know that such suggestions will take the project further and further from release, so just keep the design as it is.
Actually, I was thinking about adding some caution stripes on the ammo box to help differentiate it from the mortar's ammo box more. Making the silver parts of the gun black and adding a yellow and black caution stripe only require some fairly easy texture changes.  I can give it a try and see how it comes out.   If it looks good I might go with it.  Slipgate - Cool

Quote
The Fireball Gun looks just okay. I prefer its combat stats more. Slipgate - Smile

The Fireball Gun is probably my favorite weapon, regardless of class. So satisfying! Sipgate - Evil

I kind of liken it to the M3 "grease gun" SMG:  It's not much to look at, but it just works..

 15 
 on: 2018-06-27, 22:13 
Started by Phoenix - Last post by ~Va^^pyrA~
The Fireball Gun is probably my favorite weapon, regardless of class. So satisfying! Sipgate - Evil

 16 
 on: 2018-06-27, 21:28 
Started by Phoenix - Last post by KAIL333XZ
The dynamite looks absolutely incretible! I really like both the mesh and the texture.  Doom - Thumbs Up!

The Hellstorm could use slightly different barrel mesh and texture to have more difference from the mortar. For example, you can make the barrel black and add the yellow-black danger line (sorry, i don't know how it's called) at its edge, near the iron sight. I know that such suggestions will take the project further and further from release, so just keep the design as it is.

The Fireball Gun looks just okay. I prefer its combat stats more. Slipgate - Smile

Overall, I really like the progress with the Earth Soldiers. Thanks for the video.

Now, waiting for the Stroggs' Phalanx Cannon!  Slipgate - Wink

 17 
 on: 2018-06-26, 03:00 
Started by Phoenix - Last post by Phoenix
The Earth Soldiers are here to bring their special kind of pain.  First up is the Fireball Gun.  As if lighting enemies on fire wasn't effective enough, some sadistic mind found a way to do it from a distance.  It's not nicknamed the "Gib Toaster" without reason.



Located any place where Arena Gladiators would find a Chaingun.

The Mortar is a fine weapon, but how can it be made better?  Simple, just add fire.  Originally called the Firestorm, it quickly earned the title Hellstorm after being seen in action and the name stuck.  The shells from this cannon fly a little farther and it takes a little longer to recover from the brutal recoil, but the results speak for themselves.  If you've ever needed to reduce an enemy squad to ashes in a single shot this can do it.


Look where Arena Gladiators would find a Nailgun to get your hands on one of these.


Instead of lobbing smaller bombs everywhere, sometimes you just want one big bomb to take care of a big problem.  Earth Soldiers decided to bring some old-school Dynamite to the party.  Just set the timer, toss, and let the gibbing begin.


Found wherever the Arena Gladiators would get their Prox Launcher or Prox Mine ammo packs.

If the pictures aren't enough, here's a video of the new guns in action:

https://www.youtube.com/watch?v=-fel9a4kqNo

Work begins on the final weapon for the Strogg Troopers.

 18 
 on: 2018-06-23, 14:59 
Started by Phoenix - Last post by death_stalker
Awesome to see this are still running here. Hopefully soon ill be able to get my hands on another PC and install it again. I do miss it. Doom - Love

 19 
 on: 2018-06-15, 01:33 
Started by Phoenix - Last post by Phoenix
I just noticed this particular page hasn't had an update since 2012 when Paul Steed passed away.  I've been focused mostly on the Generations Arena news that I hadn't thought to post an update on the Team page.

Wirehead as a team is definitely much smaller of late.  I'm certainly the most active member on the website, and Generations Arena is coming along, though it can be rough being pretty much the sole content source at this point.  That being said, I would like to take a moment to thank some individuals for what's not always as visible as those rockets flying down the corridors.

First, I must thank Kenny for continuing to keep the website alive.  Without his support this site wouldn't be here and it would be much harder to show off the progress that is being made.  He may not talk much, but his contribution is every bit as important as any content being made.

Second, I must thank Dr. Jones and LeeMon for the help and guidance they've provided along the way as well.  It may not seem like much to you fellas at this point, but when something has come up you've stepped up and righted the ship.

Third, I must thank all past contributors to the team that are not active at present but certainly have made an impact.  Warden, ConfusedUs, Tabun, NicHex, Renalicious, Amphetamine, Vorlonesque, Castle, and anyone else I might not have mentioned, Generations wouldn't exist in its present form without your contributions.

Fourth, I wish to thank all the Beta Testers, the behind-the-scenes heroes who point out mistakes, broken stuff, and provide suggestions that do sometimes make it into the game.  You help a lot more than you realize.

Lastly, I want to thank all the Generations players past and present.  Some of you have been waiting a damn long time by human standards, and I certainly intend on delivering the best Quake mod ever made.  I certainly intend to make sure you get it, and hopefully the recent updates on the Gen board demonstrate that I take this very seriously.  It WILL get done.

As for what the Team is up to, well, the Generations Arena board is where that action is, but thanks for dropping by and reading this.

 20 
 on: 2018-06-14, 02:06 
Started by Phoenix - Last post by Phoenix
Up next in the Strogg Troopers arsenal is the Trap.  Proximity mines are well and good, and Tesla Mines deliver quite a shock, but Traps do one even better - they suck in your foes and gib them into juicy goodies that provide a 50 point health boost, even over your maximum.  It may sound a little ghoulish, but most marines have said it tastes like chicken.



Available anywhere proximity launchers or mines are sold.

Pages: 1 [2] 3 4 5 6 ... 10