The "Doom not using chainsaw" problem has been fixed. That's the only real AI change I've done so far. As for the BFG... they use it alright. I've been hit by it several times in testing. As for gats... keep in mind that Q3's weapon system for bots makes them kind of stupid. It's based on weighted values. Every bot has a "favorite" gun and typically always use the favorite if they have ammo for it, then they fall back to the next favorite, etc. The only real exceptions are the lightning gun and gauntlet because of range checks. Gladiator bots for Q2 (which the Q3 bots are based on, same bot author) have this same personality flaw. There's very little situational logic as far as weapon choice is concerned with bots at the moment. This is also why you'll see some bots whip out a BFG as soon as they get one, and others ignore it unless they have no other weapon, and why some Earth bots like Swine like dual gats, but Sarge will only use one. I did not want every bot using dual gats for Earth or players would get tired of getting gatted constantly, and there'd be BFG's everywhere. That's why (for now) some Earth bots won't use dual gats.
Bot logic improvements so they can understand the Generations weapons are something I intend to do, but I have a lot of other work ahead first.
|