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Author Topic: Open GL vs Direct 3D (Which is better?)  (Read 5545 times)
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Footman
 

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« on: 2005-03-17, 02:41 »

I was never really sure. So I'm turning to you guys to help solve my little dilemma.
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Tabun
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« Reply #1 on: 2005-03-17, 02:43 »

Just go and see who developed and promotes the use of direct3d. Then go seek open source solutions and come to the same conclusion as I have. OpenGL kicks D3D's arse.
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Tabun ?Morituri Nolumus Mori?
Chilvence
 
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« Reply #2 on: 2005-03-17, 07:27 »

OpenGL was stable and fully matured when D3D still needed to have its nappies changed regularly. I can really see no legitimate, sound reason why D3D was created, which makes me thing even more that it is just a ploy to choke people into using Windows eternally. And I usually dont bother with paranoid MS conspiracy theories Slipgate - Smile
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Lordbane2110
 
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« Reply #3 on: 2005-03-17, 10:39 »

Open Gl Quite Easily kick's ass

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Phoenix
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« Reply #4 on: 2005-03-17, 18:53 »

Direct3D sucks.  It's a Microsoft API.  That's reason enough.
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death_stalker
 

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« Reply #5 on: 2005-03-18, 05:10 »

Thumbs up! Open GL rocks!!!  Thumbs up!
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Woolie Wool
 
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« Reply #6 on: 2005-04-02, 07:53 »

D3D is (at the moment) more powerful than OGL and the D3D version of FreeSpace 2 Open doesn't crash on startup. Of course, either of these could change at any time...
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Chilvence
 
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« Reply #7 on: 2005-04-02, 16:31 »

Yeah, but can D3D make toast? HUH?
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Woolie Wool
 
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« Reply #8 on: 2005-04-02, 18:20 »

OpenGL doesn't either.  Besides, who would want to use a computer as a toaster?
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Phoenix
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« Reply #9 on: 2005-04-02, 19:48 »

I've seen a PC that makes coffee, so why not a toaster?
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Lordbane2110
 
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« Reply #10 on: 2005-04-03, 00:41 »

Sure Why Not

id love if it could make me toast, coffee, iron

hell do everything so I didn't have to move my lazy ass from the PC

 Slipgate - Smile~
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