2021-04-18, 03:57 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: [1] 2 3 4
  Print  
Author Topic: Doom Items - Some Previews (Doom Items, modelled and skinned :])  (Read 20449 times)
0 Members and 1 Guest are viewing this topic.
Tabun
Pixel Procrastinator
 

Team Member
Elite (3k+)
******
Posts: 3328

WWW
« on: 2003-01-24, 03:11 »

Just something to get some content on this board too.
I'm currently modelling & skinning doom items (health, ammo, powerups) and this is what gives, so far:

http://www.planetquake.com/tabun/pics/doom..._items_pre1.jpg

Note that a Beserk skin for the health-kit is done too, with a nice glowing red-cross shader.

I'll update this thread whenever more is up for the showcase.
« Last Edit: 2003-01-24, 03:12 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
dev/null
 
Banned
Vadrigar
**********
Posts: 607

« Reply #1 on: 2003-01-24, 03:23 »

I like the vile quite a bit, it has a certain style to it Slipgate - Wink
Logged
Dr. Jones
 

Team Member
Tank Commander
********
Posts: 167

WWW
« Reply #2 on: 2003-01-24, 03:44 »

godlike modeling, as usual...

keep up the good work tab  Slipgate - Laugh
Logged
Lunatic Guy
 
Guest
« Reply #3 on: 2003-01-24, 04:36 »

Wow! Nice ones Tab!

Still remember about the lunchbox thing we talked in MIRC, Tab?  Slipgate - Wink
Logged
OmEgA-X
 

Beta Tester
Hans Grosse
********
Posts: 281

« Reply #4 on: 2003-01-24, 06:01 »

Quote from: Lt. Phil
godlike modeling, as usual...

keep up the good work tab  Slipgate - Laugh
i agree
Logged
Lunatic Guy
 
Guest
« Reply #5 on: 2003-01-24, 11:29 »

Oh, now I remember something... are you going to do the armor as well? The green and blue ones...
Logged
Tabun
Pixel Procrastinator
 

Team Member
Elite (3k+)
******
Posts: 3328

WWW
« Reply #6 on: 2003-01-24, 11:33 »

I may just reskin ID's Q3A armors for that.
Logged

Tabun ?Morituri Nolumus Mori?
Lunatic Guy
 
Guest
« Reply #7 on: 2003-01-24, 11:42 »

Yay! Don't forget the other classes stuff as well! Slipgate - Laugh Slipgate - Smile

Logged
IEEE1394
 

Pinky
**
Posts: 34

« Reply #8 on: 2003-01-24, 15:36 »

Really nice Tab, keep up the good work.
Logged
pepe
 

Shambler
*****
Posts: 103

« Reply #9 on: 2003-01-24, 16:56 »

first of: tab it looks good as i have been saying all along


socond: a question: will there be a green shader inside the helmet? like in doom1&2?
Logged
dev/null
 
Banned
Vadrigar
**********
Posts: 607

« Reply #10 on: 2003-01-24, 16:59 »

What's the average poly count on the new items? Are you keeping them in the general limit of the original Q3A items or are you going above and beyond?
Logged
Tabun
Pixel Procrastinator
 

Team Member
Elite (3k+)
******
Posts: 3328

WWW
« Reply #11 on: 2003-01-24, 16:59 »

Jup, the inside of the helmet will glow green, likewise with the healthvial (not vile btw, the archvile is a project that one of my much more skilled modeller friends are going to tackle soon, hopefully Slipgate - Wink)

Also, the poly limit is above and beyond the default q3 items. 200 to 250 for the boxes, and about 400 max for more organic/complex models. Nohting too insane, but definately along the lines of the increase in polycount we saw with the weapon models.
« Last Edit: 2003-01-24, 17:11 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
Daedalus
 

CyberDemon
******
Posts: 192

« Reply #12 on: 2003-01-24, 18:17 »

OOOh, lookin nice... good work tab Slipgate - Smile
Logged
Lilazzkicker
 

Beta Tester
Quad God
**********
Posts: 571

WWW
« Reply #13 on: 2003-01-24, 18:45 »

Very nice work...wish there were more talented modelers like you in the community...heh
Logged
dna
 
Shub-Niggurath
**********
Posts: 673

WWW
« Reply #14 on: 2003-01-24, 19:23 »

Quote from: Lunatic Guy
Wow! Nice ones Tab!

 
Last time I said something like this to someone, I got slapped.

Anyhoo, it does look good.
Logged
games keeper
 

Elite
*
Posts: 1375

« Reply #15 on: 2003-01-24, 21:09 »

1)aaaarrrgh what did ya do to it tab it looks even more on hose of doom then the once of doom . and now you made me really wanna have them.
cant wait to see them in game .


2)
[/QUOTE] Jup, the inside of the helmet will glow green, likewise with the healthvial (not vile btw, the archvile is a project that one of my much more skilled modeller friends are going to tackle soon, hopefully )
Quote
say tab is that friend of  yours gonna do the arch vile from scratch or will he use an already existing model . (still have one just needs a skin and animations )
Logged
Tabun
Pixel Procrastinator
 

Team Member
Elite (3k+)
******
Posts: 3328

WWW
« Reply #16 on: 2003-01-24, 22:12 »

games: he'll make it from scratch, animate it, and then I'll skin it - and it will be a bloody great model (undoubtedly the best arch-vile out there when its done Slipgate - Wink) (if he keeps his promise)
Logged

Tabun ?Morituri Nolumus Mori?
Angst
Rabid Doomer
 

Team Member
Elite
***
Posts: 1004

WWW
« Reply #17 on: 2003-01-24, 22:44 »

:o  As usual Tab does kickass stuff, and I can't wait for that archvile Slipgate - Laugh If only to skin the bugger..
Logged

"Who says a chainsaw isn't a ranged weapon?"
Daedalus
 

CyberDemon
******
Posts: 192

« Reply #18 on: 2003-01-24, 22:55 »

the best archvile model? theres MORE?!

*rips through Polycount with a fine toothecomb*

Nope, no vile model there Slipgate - Sad

... Anyways, i also cannot wait for the vileness to come to 3d...
*refreshes his memory on old Hell incantations for the respawn of monsters*
Logged
Hollowpoint
 

Shambler
*****
Posts: 102

« Reply #19 on: 2003-01-24, 23:34 »

:lol: Freaking Awesome Models!!!
« Last Edit: 2003-01-24, 23:36 by Hollowpoint » Logged
Pages: [1] 2 3 4
  Print  
 
Jump to: