2018-08-21, 23:18 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: [1]
  Print  
Author Topic: The skybox issue (Possible solution, perhaps?)  (Read 1374 times)
0 Members and 1 Guest are viewing this topic.
scalliano
 

Elite
*
Posts: 1091

Yup, that's me

« on: 2006-09-25, 19:40 »

WARNING: Incoming double-post. Sorry in advance.

OK, before anyone gets the wrong idea, I'm fully aware that third-party engines for Gen are a no-go, but hear me out. Below is a screenie of Altarbeta on my main rig which uses a Radeon x600. Usual deal::
Logged

PSN ID: scalliano

The Arena knows no gender, colour or creed, only skill.
scalliano
 

Elite
*
Posts: 1091

Yup, that's me

« Reply #1 on: 2006-09-25, 19:49 »

Now, here is the same shot using Icculus on the same hardware. Notice the difference? My question is that since Gen will evetually be getting its own .EXE, could such a correction be possible?

BTW Sorry for the massive screens.
« Last Edit: 2006-09-25, 19:56 by scalliano » Logged

PSN ID: scalliano

The Arena knows no gender, colour or creed, only skill.
Phoenix
Bird of Fire
 

Team Member
Elite (7.5k+)
*********
Posts: 8395

WWW
« Reply #2 on: 2006-09-25, 20:55 »

If this can be fixed in the engine instead of waiting for ATI to fix their bloody drivers, I see no reason I can't use Icculus's fix... provided I can find it in their source.
Logged


I fly into the night, on wings of fire burning bright...
Pages: [1]
  Print  
 
Jump to: