2017-06-24, 02:53 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: [1]
  Print  
Author Topic: - Calling all Mappers -  (Read 2602 times)
0 Members and 1 Guest are viewing this topic.
Angst
Rabid Doomer
 

Team Member
Icon of Sin
************
Posts: 961

WWW
« on: 2014-08-20, 15:20 »

So I've been bit by the bug, and I figured I'd reach out to any of you who are still out there.

I was involved in a fun little project ~10 years ago, the Speedmapper's Guild (sadly now defunct). And I've had a heck of a time reconnecting with ANY of the old crew, so I figure we can start something new-ish here.

Anyone who's interested in q3 mapping, hit me back.

It goes something like this -

We set aside a time, and crank out what-ever sort of map we can in ONE HOUR. This includes lightmap render time (if you're feeling cocky), and then we playtest the everloving bajeezus out of them.

I miss it, it was a blast, and I'd have LOVED to do it using gen-specific map entities..

If anyone is out there, let's do this thing!
Logged

"Who says a chainsaw isn't a ranged weapon?"
ReBoOt
Mean ol Swede
 
Team Member
Elite
****
Posts: 1293

WWW
« Reply #1 on: 2015-03-26, 07:07 »

I remember that speemapper thing Slipgate - Smile Never was much for rushing an map however as i love to tinker around with details
Logged
Quaker540
 
Beta Tester
Spectre
***
Posts: 44

C++ programmer, sound designer.

« Reply #2 on: 2015-05-11, 12:02 »

Something like this?

http://oblige.sourceforge.net/
Logged

Stop reading this. Just read my post above this.
Angst
Rabid Doomer
 

Team Member
Icon of Sin
************
Posts: 961

WWW
« Reply #3 on: 2015-05-20, 22:31 »

Oblige is cheating Slipgate - Tongue

Speedmapping is manual, it lets us just spitball ideas and then later polish the ones we like.
Logged

"Who says a chainsaw isn't a ranged weapon?"
Pages: [1]
  Print  
 
Jump to: