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Commence Operation Alien Overlord
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Topic: Commence Operation Alien Overlord (Read 10532 times)
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Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Commence Operation Alien Overlord
«
on:
2022-02-25, 06:28 »
Full Size
Full Size
Bitterman has crash-landed in the Arenas, and is ready to slay any Strogg in his way! More reinforcements will arrive soon.
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I fly into the night, on wings of fire burning bright...
KAIL333XZ
Imp
Posts: 29
I'm mechanical one!
Re: Commence Operation Alien Overlord
«
Reply #1 on:
2022-02-26, 18:04 »
So, now we're waiting for Major?
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Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Re: Commence Operation Alien Overlord
«
Reply #2 on:
2022-02-26, 21:27 »
Major and Strogg Guard, yes.
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~Va^^pyrA~
Beta Tester
Spider Mastermind
Posts: 484
Do These Fangs Make My Butt Look Big?
Re: Commence Operation Alien Overlord
«
Reply #3 on:
2022-02-27, 00:34 »
Great work as always! All of the Strogg Troopers seem to be coming along so quickly! Definitely looking forward to the rest. Gotta have my favorite characters to play my favorite class.
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Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Re: Commence Operation Alien Overlord
«
Reply #4 on:
2022-02-27, 06:55 »
Thanks! I just got Major properly rigged after a false start yesterday. I really want to get these animations pushed out while I have the time.
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EvilJagaGenius
Unnamed Player
Posts: 1
Re: Commence Operation Alien Overlord
«
Reply #5 on:
2022-02-28, 15:46 »
I've been watching the board for a while but finally made an account to post on this. Quake 2 is my favorite Quake and I'm so dang hyped to see this get so close to 1.0! Thank you
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KommissarReb
Dopefish
Posts: 6
Re: Commence Operation Alien Overlord
«
Reply #6 on:
2022-02-28, 21:47 »
Quote from: Phoenix on 2022-02-26, 21:27
Major and Strogg Guard, yes.
So Grunt is all good?
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Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Re: Commence Operation Alien Overlord
«
Reply #7 on:
2022-03-03, 01:54 »
Yes. Sarge, Doom, Ranger, and Grunt were the first ones done since they are the default characters and
had
to be working for any of the animation code to even function properly.
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