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Author Topic: Doom Items - II (The Sequel, with a vengeance)  (Read 27872 times)
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Tabun
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« on: 2003-02-01, 03:46 »

As you probably know, I've been working on some doom item models & skins. I made some more, so I thought I'd give you all a status update:

http://www.planetquake.com/tabun/pics/doom..._items_pre2.jpg

In the meantime, I'll be off to work on some shaders, and ofcourse, more items.
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Tabun ?Morituri Nolumus Mori?
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« Reply #1 on: 2003-02-01, 04:46 »

Lookin' good, Tab!  Keep it up, man...can't wait to see the next ones!
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dev/null
 
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« Reply #2 on: 2003-02-01, 04:52 »

Oh, the rocket box looks mighty cool Slipgate - Smile
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Phoenix
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« Reply #3 on: 2003-02-01, 06:28 »

Can't wait, those look very nice indeed.
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I fly into the night, on wings of fire burning bright...
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« Reply #4 on: 2003-02-01, 06:37 »

(Cues Darth Vader voice)

Most Impressive!
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Hollowpoint
 

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« Reply #5 on: 2003-02-01, 08:42 »

Oh yeah baby!!!
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games keeper
 

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« Reply #6 on: 2003-02-01, 22:45 »

what can be more fun then a doom stiled rocketbox
a doomstyled rocket rocketbox filled with rockets Slipgate - Laugh
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ReBoOt
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« Reply #7 on: 2003-02-02, 01:11 »

Those models Kick Ass Slipgate - Smile Well done!
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pepe
 

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« Reply #8 on: 2003-02-02, 06:42 »

whats next after the doom items tab? you already made up your mind or is it yet to be decided?

the new items look good just like the ones ive already seen
and as for phoenix: Is the code for custom items already there or is it something for beta 99d? Slipgate - Smile
« Last Edit: 2003-02-02, 06:44 by pepe » Logged
Phoenix
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« Reply #9 on: 2003-02-02, 08:03 »

It's not there pepe, but I don't see why we can't make it be there.  If all of the custom ammo boxes get finished before or shortly after the big code push for 99c is done then I don't see why code for that couldn't be added.  I won't say whether or not they will definitely make it into 99c at this point, but it would be a welcome addition.   Slipgate - Tongue  
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I fly into the night, on wings of fire burning bright...
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« Reply #10 on: 2003-02-02, 11:37 »

Tabun....I....I....I love you, man.

(NOT GAY)
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Tabun
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« Reply #11 on: 2003-02-02, 16:28 »

I know Oob, and I want to fondle you in that not-gay way sometimes too, you know.

When doom is done (considering there are only about 2 more models, and 3-5 more skins to do - this will be quite soon) - I'll proceed to model earth stuff (or perhaps in the meantime too) so Angst doesn't have to sit around idle-handed.
I'm pretty sure the large-health kit was a good enough example to get an idea about the style i'm going for with those.
When that is done, I'll have to look into q2e's ammobox status, and remodel and/or reskin what I don't like about it (or at least the stuff that is WAY too high in polies for gen) - and the same goes for slippy's stuff ofcourse. Any veteran in the telejano/remodelling/retexturing/whatever bussiness for Quake - your status updates on this would be most welcome :]
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Tabun ?Morituri Nolumus Mori?
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« Reply #12 on: 2003-02-02, 16:38 »

Really cool models and skins tab! All the ammo/health boxes for quake has been remodeled and skinned by neogenesis (www.planetquake.com\quakeremodeled), they are really close to the original but they aren't super hi poly. And for the q2e stuff, not alot have been done and the stuff that is done is pretty hi poly.
« Last Edit: 2003-02-02, 16:39 by IEEE1394 » Logged
pepe
 

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« Reply #13 on: 2003-02-02, 17:16 »

for thoose of you that are lazy Slipgate - Wink

http://www.planetquake.com/quakeremodeled/boxes.html

varning the page is very picture intensive (for you 56k:rs)

i dont know about theese boxes and stuff some of neogenesis work doesnt really strike me
as for the q2e project they have models for most of the stuff but they are really hi-poly for the most part
« Last Edit: 2003-02-02, 17:21 by pepe » Logged
Daedalus
 

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« Reply #14 on: 2003-02-02, 20:16 »

That stuff didnt strike me either, tbh... quakes items werent very definitive
He could've put alot more polies in those, maybe not the shells, but definately the health and nails

He's relying on skins alot for detail, ala quake 2
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pepe
 

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« Reply #15 on: 2003-02-03, 00:18 »

the nail box is just a box what can you do with it?

i dont think that putting lots of polys in pick ups is that a good idea and you dont gain as much from it game-wise
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Tabun
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« Reply #16 on: 2003-02-03, 01:20 »

well - the rocketbox, healthbox, bulletbox were also 'just boxes' - see those for examples of how to add detail (and polies) to em ;]
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Tabun ?Morituri Nolumus Mori?
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« Reply #17 on: 2003-02-03, 03:36 »

well many of you may remember me phoenix you may remember beating the tar out of me in the forum games, well heres what happened to all my free time and money, I got a wife and kids now... if any of you wanna go broke and lost a whole host of free time, I recommend getting married.   anyhoo I'm back I finally got internet again and have spare time every day after 8 pm pacific central time so I should be back as a doomed space marine ready to rock once again.  YOUR GOING DOWN THIS TIME PHOENIX Gefoce 4 style!
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dev/null
 
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« Reply #18 on: 2003-02-03, 04:39 »

Well that seals it, I'm not getting married...
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dna
 
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« Reply #19 on: 2003-02-03, 05:24 »

Quote from: dev/null
Well that seals it, I'm not getting married...
As if... Slipgate - Wink
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