Title: ask the experts (i figured i would) Post by: OmEgA-X on 2004-03-07, 00:11 im really tryin to get back into quake development..and i thought i'd ask you guys what you used for mapping/coding/modeling. i really wanna get back into doin that kinda stuff :blink:
Title: Re: ask the experts Post by: Tekhead on 2004-03-07, 00:25 Mapping - GTKRadiant
Modeling - 3D Studio Max 5 Coding - *shrug* :D Title: Re: ask the experts Post by: ReBoOt on 2004-03-07, 00:32 Mapping: GTK radiant, Q3A Shader manual, q3map2, q3map2toolz, shader editor, WinRar
Moddeling: 3DSmax, npherno, MD3 exporter Coding: guess visual studio will do fine. Title: Re: ask the experts Post by: Tabun on 2004-03-07, 01:21 Skinning, Texturing: Photoshop, Npherno's GLViewer
Modelling: 3D Studio Max 4.2 (atm) Mapping: GTK radiant, Q3A Shader manual, Q3ASE Coding: Ehr.. Scintilla. Sound: CoolEdit Pro 2 |