Title: New project(s) (maps/textures, yay me :b) Post by: Angst on 2003-02-23, 02:25 well, after noticing that tab has finished his walldemon texture, I remembered that I haven't seen any green marble textures for q3, well, here's a sneak peek of sorts at a map/texturepack I'm working on.
(http://angs7.linesofsite.net/images/marb_scratch.jpg) unfortunately low-res image of the scratched marble texture (used for moving things :P) (http://angs7.linesofsite.net/images/temple.jpg) overall shot, if you see it too, yes I'm aware the ground texture has a horrible seam, it's being worked on. Title: Re: New project(s) Post by: Vorlonesque on 2003-02-23, 07:19 Very very nice...or as the Q3 announcer would say:
"Impressive" Title: Re: New project(s) Post by: Phoenix on 2003-02-23, 08:09 Hot DAMN I like that!!! :P
Title: Re: New project(s) Post by: games keeper on 2003-02-23, 17:39 nice very nice
( 999 shells ??) cheater :P Title: Re: New project(s) Post by: Tekhead on 2003-02-23, 18:01 seta com_maxfps 125 or 76
n00b =p Title: Re: New project(s) Post by: Angst on 2003-02-23, 19:31 Quote seta com_maxfps 125 or 76 And why would I need to do that? 60-90 fps is optimal anyway, doing otherwise just wastes frames :P. Besides, I prefer quality over FPS. :idiot:n00b =p Title: Re: New project(s) Post by: Daedalus on 2003-02-23, 20:24 according to tek, its to do wiht trickjumping... you can only make some jumps on those framerates because the velocity equation q3 uses.
Title: Re: New project(s) Post by: Angst on 2003-02-23, 22:04 Yay, a framerate adjustment for exploiting a bug in the engine. I'll win on my own thankyou :P. Now stick to the topic please.
Title: Re: New project(s) Post by: ReBoOt on 2003-02-23, 22:42 Kick ass texture Angst! :)
Title: Re: New project(s) Post by: IEEE1394 on 2003-02-23, 23:01 Yea, really nice texture Angst.
Title: Re: New project(s) Post by: Angst on 2003-02-25, 20:52 Moving right along, I'll have a couple more screens up when I like what I see, but here's a quick teaser:
(http://angs7.linesofsite.net/screens/teaser_fire.jpg) Title: Re: New project(s) Post by: Gnam on 2003-02-28, 17:21 I always loved the walldemn/marble textures, although it's better when they're used in moderation so as not to burn out the thrill.
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