Title: Snow and Rain... Post by: dev/null on 2003-04-07, 04:46 I have a very lovely snow texture/shader and I would like to cover a large portion of my map with it. The main problem is that when I use normal meshes not only does it lag, but it looks like curtins as oposed to actual snow. I want to know if there is a better way to do this, perhaps a worldspawn command that would automatically place random snowfall in skylit areas or something (I think I remember reading that Urban Terror had something like that, but obviously I need it for Gen, hehe)?
Title: Re: Snow and Rain... Post by: Lunatic Guy on 2003-04-07, 11:42 I always wanted to ask if there would be any snows or rains in the maps that you're all doing... but I seem to forget to ask... :P
Title: Re: Snow and Rain... Post by: ReBoOt on 2003-04-07, 18:19 heh well i once did some test with rain on a map but it lagged like hell, oh well i can give it a go once more.
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