Wirehead Studios

Wirehead Modifications => Generations Arena => Topic started by: scalliano on 2005-05-08, 23:53



Title: Old Skool Mode (Just wondering)
Post by: scalliano on 2005-05-08, 23:53
With the introduction of Old Skool mode to v1.0 with all of the weapons stats as close to the originals as possible, I was wondering if this would extend to the health and armour pickups too?

eg for Doom:

health potion = 1 health
armor shard = 1 armor
stimpack = 10 health
medikit = 25 health
and so on.

Also, will the green armour that was discussed a while ago be making an appearance?


Title: Re: Old Skool Mode
Post by: Angst on 2005-05-09, 00:20
The plan was for entirely oldschool, yes.

I believe it would extend to every single item. And honestly would most likely be best in a single-class environment.


Title: Re: Old Skool Mode
Post by: Thomas Mink on 2005-05-09, 01:32
Green armor, eh? That would be an excuse for me to work on q1dm4v2 again. Just get a 'bsp -> map' thing and go through the painstaking process of retexturing EVERYTHING. But hey... then those friggin texturing issues that I see now wouldn't be present (left over textures from the old version that are still in place because I didn't know about the 'find/replace' feature back then). And I could also fix the ceilings of the hallways... :)

(Kinda sucks when the map's maker is its only tester... the two people in the .txt file were pretty much for the old school POS version).

But.. I'm not sure I want to anyway. That'd be like reviving the dead horse just to kill it again.


Title: Re: Old Skool Mode
Post by: scalliano on 2005-05-09, 02:04
Quote from: Angst
The plan was for entirely oldschool, yes.

I believe it would extend to every single item. And honestly would most likely be best in a single-class environment.
Well, you never know. It pretty much stands to reason that Doom and Slippy will rule the roost in terms of firepower, but give 'em their crap health back and it might just even the score a bit. ;)


Title: Re: Old Skool Mode
Post by: Phoenix on 2005-05-09, 04:45
Only one way to find out isn't there?  Just remember the Q2 grunt had pretty crappy health pickups too, and so did Wolfy.