Wirehead Studios

Wirehead Modifications => Generations Arena => Topic started by: Rubilacxe on 2005-05-09, 01:05



Title: Arena Weapon's Statistics (In the Weapons photobook?)
Post by: Rubilacxe on 2005-05-09, 01:05
Man, its been a while since I've posted.

Hey, I was wondering if y'all could slap Arena's weapons into the "weapons" section of the Generations webpage?  Just for the sake/fun of comparing damages, speeds, etc. to the other classes.


Title: Re: Arena Weapon's Statistics
Post by: scalliano on 2005-05-09, 02:07
Well, I can't speak for the team, but IMO that would be rather cool.


Title: Re: Arena Weapon's Statistics
Post by: Kingu on 2005-05-09, 02:16
But first slipgate boomstick stats.  :rolleyes:


Title: Re: Arena Weapon's Statistics
Post by: Thomas Mink on 2005-05-09, 02:58
I think the Strogg GL being listed as 'Mortar' is kinda funny. :)


Title: Re: Arena Weapon's Statistics
Post by: Phoenix on 2005-05-09, 04:46
We'll get around to it I suppose.


Title: Re: Arena Weapon's Statistics
Post by: Tabun on 2005-05-16, 16:27
For now, here's a helpful list (from the IGN Q3A Weapons FAQ):

Gauntlet
Range: 32 Units (approx 4 feet)
Damage: 50 hit points for every time you make contact
Sound: Low. A light hum when you are using it.
Visibility: Low to Medium. A light glow when you are using it.

Machinegun
Range: 8192 units (approx 1024 feet)
Damage: 7
Sound: High. You can easily hear the bullets launching.
Visiblity: Medium. Bright muzzle flare

Shotgun
Range: 8192 units (approx 1024 feet)
Damage: 10 * 11 pellets = 110 max
Sound: High. Each shot makes a loud bang.
Visibility: Medium. Muzzle Flare

Rocket Launcher
Range: 15 seconds flight time for 13500 Units (approx 1687.5 feet)
Impact Damage: 100
Splash Damage:  100
Splash Radius:  120
Sound: Medium. The launch doesn't make too much sound but can still be heard.
Visibility: Pretty high. I would think someone would notice a rocket coming
straight at them unless they're in some other situation. Smoke trails.

Lightning
Range: 768 units (approx 96 feet)
Damage: 8
Sound: Low. Buzzing
Visibility: High. Electric Stream

Plasma
Range: 15 seconds flight time for 30000 Units (approx 3750 feet)
Impact Damage: 20
Splash Damage:  15
Splash Radius:  20
Sound: Medium. Light zing when being fired.
Visibility: High. Large blue balls of energy being thrown through the air.

Grenade Launcher
Range: Max 1750 Units level (approx 218.75 feet), less if it bounces.  Max vertical -4250 (approx -531.25 feet) if fired straight down.  Max height  306.25 units (approx 38.28125 feet) if fired straight up.
Impact Damage: 100
Splash Damage:  100
Splash Radius:  150
Sound: Medium. The clank of the gun may alert some.
Visibility: Low to Medium. Leaves a small smoke trail and the grenade clanks
when it lands.

Railgun
Range: 8192 units (approx 1024 feet)
Damage: 100
Sound: Medium. a zap when launched and even when not in use, emits a low hum.
Visibility: High. A colored trail.

BFG
Range: 15 seconds flight time for 30000 Units (approx 3750 feet)
Impact Damage: 100
Splash Damage:  100
Splash Radius:  120
Sound: Same as BFG10k
Visibility: Same as BFG10k

(I didn't check the values, so feel free to modify my post and mention so in an EDIT: message)

(Ripped the values from the code and calculated grenade height/declination based on standard Q3 gravity over 2.5 seconds.  Readers please note this is the default Q3 BFG values, not our new and improved one!)