Title: Zandronum Post by: FistMarine on 2012-06-06, 17:59 According to ZDoom Wikia:
Quote Zandronum is an open-source multiplayer source port forked off from the most recent development of the source port Skulltag. Created by the former Skulltag development team, they forked off into their own port due to conflicts with Skulltag's creator. Because it is based on Skulltag, Zandronum is also based on ZDoom and on the GZDoom renderer. I found this a few days ago when I found Skulltag site was down for some reason. I found that there were conflicts (again) between the admin and developers, so the former developers wanted to create a new open source port (much more like (G)ZDoom) without having the new weapons, monsters and items (minigun, bfg10k, blood demon, etc). Post your thoughts here. Title: Re: Zandronum Post by: scalliano on 2012-06-06, 20:40 I'm all for new Doom source ports. Whether it stops the shitfights is another question.
That said, plans are to eventually bring it up to par with ZDoom's current featureset, and that is precisiely what the community needs - a current ZDoom-derivative that is focused on multiplayer. I'm on the boards already. Title: Re: Zandronum Post by: FistMarine on 2012-06-07, 15:27 I agree, Skulltag was a bit too outdated because was based off ZDoom 2.3.0 but Zandronum will catch the newer ZDoom versions. :doom_thumb:
Title: Re: Zandronum Post by: J3E125 on 2012-08-26, 02:21 Some great news over at Zandronum, the first stable release is now available.
For some more info and dl's check it out Here (http://zandronum.com/forum/showthread.php?tid=932) Title: Re: Zandronum Post by: FistMarine on 2012-09-11, 12:43 Sorry for inactivity I have been banned because I couldn't keep my mouth shut. :wall:
Anyway I'm happy for Zandronum 1.0 released, I played on some servers and it's much much better than Skulltag, it's less laggy. But I hate how some people don't want to get Zandronum because they want Skulltag back, now nothing can be done to get skulltag back because it's dead. :surprise: |