Wirehead Studios

Wirehead Modifications => General Development ('Laced Neptune') => Topic started by: Angst on 2014-08-20, 15:20



Title: - Calling all Mappers -
Post by: Angst on 2014-08-20, 15:20
So I've been bit by the bug, and I figured I'd reach out to any of you who are still out there.

I was involved in a fun little project ~10 years ago, the Speedmapper's Guild (sadly now defunct). And I've had a heck of a time reconnecting with ANY of the old crew, so I figure we can start something new-ish here.

Anyone who's interested in q3 mapping, hit me back.

It goes something like this -

We set aside a time, and crank out what-ever sort of map we can in ONE HOUR. This includes lightmap render time (if you're feeling cocky), and then we playtest the everloving bajeezus out of them.

I miss it, it was a blast, and I'd have LOVED to do it using gen-specific map entities..

If anyone is out there, let's do this thing!


Title: Re: - Calling all Mappers -
Post by: ReBoOt on 2015-03-26, 07:07
I remember that speemapper thing :) Never was much for rushing an map however as i love to tinker around with details


Title: Re: - Calling all Mappers -
Post by: Quaker540 on 2015-05-11, 12:02
Something like this?

http://oblige.sourceforge.net/


Title: Re: - Calling all Mappers -
Post by: Angst on 2015-05-20, 22:31
Oblige is cheating :P

Speedmapping is manual, it lets us just spitball ideas and then later polish the ones we like.