Wirehead Studios

General Discussion => Off-Topic => Topic started by: Orbital-S2D on 2018-02-02, 03:32



Title: How "OSP" is it?
Post by: Orbital-S2D on 2018-02-02, 03:32
So CPMA/OSP is at version 1.50 now... It was just released this January.

I was never a fan of the CPMA net code. I always wanted to try and play CPMA but all I ever saw was 1v1 servers running. I'm not impressed with the CPM physics I liked VQ3 movement.

Based on those two things is why I liked OSP and plenty of people played that and it was a good time.

But alas as it is with everything the times fade into the past.



So has anyone tried the new CPMA/OSP?


Title: Re: How "OSP" is it?
Post by: Phoenix on 2018-02-02, 21:37
I can't speak for anyone else, but I personally have not.  There are plenty of good maps for CPMA that play well on VQ3 as well and I've played some of those, but I was never into the "pro" scene so I've not actually played CPMA/OSP.


Title: Re: How "OSP" is it?
Post by: jhona on 2022-02-10, 13:11
Occupational Sick Pay is generated when you have been absent through illness on full pay. This amount is paid to top up the Statutory Sick Pay processed so that you will receive full pay for the absence in accordance with your Terms & Conditions of Employment.


Title: Re: How "OSP" is it?
Post by: Phoenix on 2022-02-10, 18:50
jhonna, are you trying to be funny?  You sound like a spam bot.  Please post something non-botty-sounding so I know if you're legit.