I have a very lovely snow texture/shader and I would like to cover a large portion of my map with it. The main problem is that when I use normal meshes not only does it lag, but it looks like curtins as oposed to actual snow. I want to know if there is a better way to do this, perhaps a worldspawn command that would automatically place random snowfall in skylit areas or something (I think I remember reading that Urban Terror had something like that, but obviously I need it for Gen, hehe)?
|