Who here is playing Borderlands 2, and what's your opinion? Like BL1, there is a
trick you can use to run 2 windows simultaneously, and easily play Co-op with 2 people on 1 PC. My girlfriend and I have it set up so one window launches on the tv, on the other to a monitor on the coffee table so we've each got a screen to ourselves.
I feel it's a major improvement over the last game, even though it seems identical at first glance. The human AI is much better at either taking cover, or rushing you down rather than just standing out in the open, and the missions seem both longer and less repetitive. Overall, a really fun casual game to blow through with friends.
On the critical side, I do feel the game would be improved if stat bloating were entirely removed from the game. There's no practical difference between using 100 dmg guns against 500hp enemies in the beginning of the game, and using 500dmg guns againt 2500hp enemies at the end, besides the fact that you have to constantly replace old gear with new gear as it goes obsolete. If the stats of everything didn't continually bloat as the game progresses, it would put much more emphasis on weighing the strengths and weaknesses of gear's tactical attributes, rather than merely looking for the highest damage or shield number.
Of course, the above is an inherant problem in ALL traditionally-structured RPG's. Rage was a bit more solid in this respect; it's a shame the co-op was limited to 9 missions.
The weapon selection is only slightly improved from BL1. For a scifi title, there's still not much variance in projectile speeds. You do occasionally find an elemental weapon that perform more like a plasmagun or nailgun than traditional "realistic" machineguns, but the attributes rarely combine to provide a reward for the extra leading. In general, unless you're a soldier or siren respectively, there's little reason to use the assault rifles or SMG's, as their low accuracy and damage 75%+ of the time. The ability to weild elemental grenade launchers, sludge guns, plasmaguns, nailguns, and lasers couldn't have possibly hurt this game, so why stick us with only generic pistols, shotguns, and sniper rifles?
Lastly, one can't help but think more could have been done with the class abilities. Why aren't there characters with acrobatic dodges, slides, wall jumps, or rocket boots? Dualweilding and damage +1 seem more than just a little bit uncreative.
Fortunately, co-op blasting through BL2's huge world is so much fun on its own that the above downsides can't really detract much.