Arena weapons are pretty much right down the middle of the board in terms of power.
Doom has a superior shotgun and plasmagun, inferior long-range
Slippy a FAR superior rocket and grenades, weak as hell unless he has those
Strogg has a superior railgun and shotgun. Overall is more versatile, but is slower.
Earth's weapons don't really fit the mold, but I'd put the mortar on par with the q3 RL. Harder to use, but you can do some nifty stuff with it. Same with the sniper rifle. And the single gat owns the SG. Earth is one of the strongest classes. His only weakness is his speed. And yes, the gladiator can move circles around Earth. But it's not safe to run through napalm....
Arena's weapons are pretty much right down the middle in terms of damage and rate of fire. So the 4x quad isn't any deadlier in the hands of an Arena Gladiator than a strogg trooper, and in my opinion, much INFERIOR to a quadded doomguy, earth, or slippy. Few survive a quadded Doom SSG, Earth Dualgats, or Slippy rocket, unless the player misses.
And as for the battlesuit...if everyone else in invulnerable, let the gladiator be as well. The gladiator fits in the game perfectly where he is. Right in the middle of the road. He doesn't need to be nerfed, other than that annoying BFG.
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