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Wirehead Studios
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General Development ('Laced Neptune')
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Outpost Arena entitiy (and monstery definitions)
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Topic: Outpost Arena entitiy (and monstery definitions) (Read 9300 times)
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ConfusedUs
Elite (2k+)
Posts: 2358
Outpost Arena entitiy (and monstery definitions)
«
on:
2004-01-11, 20:28 »
If anyone feels like making a single-player map in the
Outpost
q3 mod, here's everything you need to know!
Monsters, secrets, and more are included!
http://www.planetquake.com/outpost/episodemaking/
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Angst
Rabid Doomer
Team Member
Elite
Posts: 1011
Re: Outpost Arena entitiy
«
Reply #1 on:
2004-01-12, 23:35 »
/me edits con's post
http://www.planetquake.com/outpost
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"Who says a chainsaw isn't a ranged weapon?"
Devlar
Makron
Posts: 398
Re: Outpost Arena entitiy
«
Reply #2 on:
2004-01-25, 02:39 »
Is this what will be integrated into the Generations Mod?
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ConfusedUs
Elite (2k+)
Posts: 2358
Re: Outpost Arena entitiy
«
Reply #3 on:
2004-01-25, 02:42 »
Perhaps. We've talked a bit with Fusion, but no final word.
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Devlar
Makron
Posts: 398
Re: Outpost Arena entitiy
«
Reply #4 on:
2004-01-25, 05:40 »
Well I just played with it for about an hour, its quite well done, with a few tweeks it could be exactly what you are looking for
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