Generations Arena for Quake3 is making its fourth annual Quakecon appearance with version 0.99e! Version 0.99d completed most of the core GenArena functions, so now it's on to balance tweaks and improving that oldschool 'feel'.
We've really stepped up this time around and are bring a whole host of graphical, gameplay, and balance tweaks!
We're hoping that version 0.99e will be the
last beta version released. Version 1.0 will finalize the mod with animated weapons using a true frame-based method, a whole host of final graphical improvements, and general all-around polish.
This version of Generations Arena will also include at least twenty new high-quality maps by many well-known authors.
I'll be sporatically posting new content over the next few weeks as everything is finalized for the release.
GenArena 0.99e will be out shortly before Quakecon.
Here's the first installment of previews. Nearly everything I'm posting was shown first in the "What's coming up in 99e" thread on our forums.
New models for several weaponsSlipgate Nailgun:
http://www.wireheadstudios.org/gallery/vie...ipnailgun_shotsSlipgate SuperNailgun:
http://www.wireheadstudios.org/gallery/vie...supernail_shotsSlipgate Grenade Launcher:
http://www.wireheadstudios.org/gallery/vie...id=slipgl_shotsSlipgate Rocket Launcher:
http://www.wireheadstudios.org/gallery/vie...id=sliprl_shotsEarth Luger:
http://www.wireheadstudios.org/gallery/vie...arthluger_shots