I have played close attention to what ConfusedUs, Daedalus and Gnam have said in their latest posts and made LOTS of weapon and item placement changes, as well as retexturing the map and fixing some minor bugs pointed out by Daedalus. It now plays totally different. I made it brighter too in the darkest areas. I did however leave the tele at the exit, till I get some more feedback, should it stay?, should I just leave the one by the RA to tele to the exit as a one-way tele or should I just remove the teles?. Remember the beta has just the bot file and .bsp, you need the Hangar map to play the beta.
Now there are:
Weapons: 1RL, 2 shotguns, 1 lightning gun, and 1 plasma gun.
Items: 1 Bullet ammo, 2 lightning, 2 cells, 1 grnade ammo, 2 rocket ammo, 3 shells ammo.
Powwerups- 1 Berserk, 1 Invis, 1 Megaheatlh, 1 RA, 1YA, 1 Tele
Others: Not too many Healths, 1 large health, a few armor shards (maybe 2-4 throughout the level)
http://www.flu.stonks.com/genhangar_beta3.zipEDIT- For next beta I made the area by the shotgun in the barrels brighter and fix the one wrong texture on very small brush out in courtyard. GRRRRRRRR