If you're running a game with bot_minplayers set to a number, and a bot with a space in the name is present, it will not properly autokick bots to keep the player level correct. I found this out recently with the addition of our MG Guard, SG Guard, and Light Guard bots. This is not a Gen bug, this is a Q3 bug. I've corrected it in our current non-public beta, but for the moment you'll just have to manually kick a bot off if the number of bots gets out of whack. Remember you can always use the vote menu to callvote a kick on a bot. Bot kicks initiated in this manner always succeed.
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