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Author Topic: any room on the dev team?  (Read 9235 times)
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FLC-SKaDe-
 
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« on: 2003-08-18, 20:18 »

Hi, im a mapper for Q3A, and am interested in joining the dev team for Q3Gen Slipgate - Smile

Dave
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Tabun
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« Reply #1 on: 2003-08-18, 23:31 »

Mappers are always welcome ofcourse, although we're not working on a specific list of maps to be done, nor are any of the gen maps official WIrehead-business (or we'd be risking to get Foxed again).

In my opinion, our current selection of 2 normal mappacks, and the recently 'released' quakecon tournament pack doesn't have enough maps BY FAR to fully enjoy Generations, so any nostalgia/themed maps for the mod are more then welcome.

Most of the team is tied up at the moment, but prolly agrees with the above :]
I'm sure pho/lee will post in this thread to get you some more info :]

Stick around, my friend ;]
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Tabun ?Morituri Nolumus Mori?
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« Reply #2 on: 2003-08-19, 00:04 »

wanna know a map you may remake for me.

d2m31 or d2m32
its the map wolfenstein and grosse
it are the 2 secret levels of doom2
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dev/null
 
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« Reply #3 on: 2003-08-19, 03:09 »

Games keeper, I'm doing a remix of Grosse right now. Though it's not specifically the one from either Doom II or Wolfenstein 3D, it does have elements of both and will be instantly recognizable  Slipgate - Wink
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Angst
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« Reply #4 on: 2003-08-19, 20:08 »

skade, point mirc at irc.wireheadstudios.net and talk to pho, you might make it on the beta team. Helps when you're trying to get ideas about what is/will be possible. As for being a team member, heh, you'd have to bug Lee'Mon about that Slipgate - Tongue
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Phoenix
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« Reply #5 on: 2003-08-20, 07:10 »

Right now beta testing isn't top priority, so the team is ok for that at the moment.  Do talk to Lee though, we can always use good maps. Slipgate - Smile
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Angst
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« Reply #6 on: 2003-08-20, 20:48 »

good point.. could use a big defs file to do those with too Slipgate - Wink *runs REALLY fast*
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"Who says a chainsaw isn't a ranged weapon?"
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