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Author Topic: Strogg movement (Not major in the least, still)  (Read 4710 times)
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Assamite
 
Hans Grosse
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« on: 2004-09-30, 21:39 »

I think it's got something to do with the stepslide, but I discovered that when you hold the jump key, you go slowly after you land your jump. Most people don't hold the jump key, but I thought you should know.
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Tabun
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« Reply #1 on: 2004-09-30, 22:40 »

AFAIK, that's Quake 2 behaviour.. isn't it? In any case, that's part of Quake 3 bunnyhopping (to click, not hold the jump button), so I might be doing it the right way because of my Q3 training ;]
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Tabun ?Morituri Nolumus Mori?
Assamite
 
Hans Grosse
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« Reply #2 on: 2004-10-01, 04:58 »

I have tested, and it DOESN'T do that in Q2.
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Tabun
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« Reply #3 on: 2004-10-01, 12:39 »

Noted.

Mind you, Phoenix has said to want to 'redo' pretty much all of the Strogg Trooper's physics & movement code, so this is bound to be history sooner or later :]
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Tabun ?Morituri Nolumus Mori?
Phoenix
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« Reply #4 on: 2004-10-02, 01:58 »

Yes, I would like to rework the physics code for both Strogg and Slipgate.
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