Remember its only power of two that you should be using. 2,4,8,16,32,64,128,256,512,1024,2048 etc etc.
As for HUD graphics, does Quake 3 not use auto scaling? In other words, if a picture takes up 64x64 screen space, yo ucan still use a 512x512 picture to fill that small gap up? It not, ghey lol, i would of thought Q3 would have it. In other words, you should be able to use a 1024x128 picture for your hud bars just fine and Q3 will size it for you.
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