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Author Topic: Thank you, WH  (Read 24955 times)
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ConfusedUs
 

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« Reply #40 on: 2005-02-20, 23:21 »

Quote from: Phoenix
Fainting
That's right. Bow to the master.
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Phoenix
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« Reply #41 on: 2005-02-21, 18:23 »

I bow to no one!  Who's your Who's Your Daddy? Doom - Huh?
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I fly into the night, on wings of fire burning bright...
games keeper
 

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« Reply #42 on: 2005-02-21, 23:31 »

I'm so good in going off topic
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Tabun
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« Reply #43 on: 2005-02-22, 01:30 »

How do you mean? You're always off-topic :]
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Tabun ?Morituri Nolumus Mori?
Gnam
 
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« Reply #44 on: 2005-02-22, 04:52 »

speaking of off-topic...

Hey T0ts, what game is the character in your avatar from? It looks like it came from Guilty Gear X or something, but I don't recognize it....

Anyway....um....since there is old school mode, maybe the nails could be sped up for default mode? The super nails aren't too bad, but the regular nails are almost useless. The extremely low ammo values don't help either.
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ConfusedUs
 

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« Reply #45 on: 2005-02-22, 05:09 »

I've wanted higher ammo counts for the nails forever.

The nails are about as useful as the hyperblaster, overall.
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Phoenix
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« Reply #46 on: 2005-02-22, 07:24 »

I get plenty of kills with the hyperblaster.
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t0ts
 
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« Reply #47 on: 2005-02-22, 23:28 »

Quote from: Gnam
speaking of off-topic...

Hey T0ts, what game is the character in your avatar from? It looks like it came from Guilty Gear X or something, but I don't recognize it....
I dont know lol i found it from a site with avatars
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Lordbane2110
 
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« Reply #48 on: 2005-02-23, 15:53 »

Hi Guys

Oh his avatar is Seth from the King of Fighters 2001

and yeah i think we need more nails for the nailgun

as i'm forever running out of SPIKES OF DOOM

seriously though

the nailgun is fine as it is

the nails look better

and Slippy does, like a Slippy Does

and they are still the kings of the Rocket Launcher

All Hail Slippies in the House

as for the other option of proper gen play, bring it on

it might be harder with the doomers pumping out serious damage

but , I welcome it with open arms

so thx wirehead for Slippy reborn

I Salute you
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Tabun
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« Reply #49 on: 2005-02-23, 16:08 »

Wow, a poem.
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Tabun ?Morituri Nolumus Mori?
CrioKnight
 
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« Reply #50 on: 2005-02-23, 16:52 »

Brought a tear to my eye.
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scalliano
 

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« Reply #51 on: 2005-02-23, 18:23 »

A bit on the Hemmingway side.

 Slipgate - Off Topic Speaking of avatars, just spotted that McDeth's is Vigo off of Ghostbusters 2 Thumbs up!
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PSN ID: scalliano

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« Reply #52 on: 2005-03-05, 05:16 »

As to "old-skool" mode - I see it as most useful in cases where a game is restricted to one class only.  In those situations, balance issues go out the door.

I agree that "oldskool" might get old quickly on non-class restricted servers, but when I'm playing Slippy CTF, I want my playing experience to be as close to classic QWCTF as possible.  Slipgate - Smile

I hope someone manages to improve the Q1 rocket/grenade explosion sounds.  The incredibly loud BOOM of Q1 rockets exploding is something I've missed in every Quake game since then - Q2 and Q3 rockets sound wimpy in comparison.

Keep up the good work Wirehead, I love the mod.  Slipgate - Smile
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games keeper
 

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« Reply #53 on: 2005-03-06, 12:33 »

Quote
Speaking of avatars, just spotted that McDeth's is Vigo off of Ghostbusters 2

took you a long time
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