Hello everyone,
I just now heard about Generations on the DoomsdayHQ forum (Jdoom) and have been into it every since. I have been a fan of all these games the classes came from in Generations. Infact, I still make maps for Doom
I will probably be making occasional posts around here from now on because this is another project that I am interested in. I love following big projects that aim to make games better, such as the Doomsday engine for Doom/Heretic/Hexen, Telejano for Quake, NewHexen for Hexen 2, etc.
I'm not sure if these things have been suggested yet or not, but I would like to suggest some Single Player ideas for Bot Match games. There was this mod I downloaded for Unreal Tournament a while back called Xmaps that chose a random map out of all thousands of maps you might have in your /maps folder. It was cool because you could start a bot match, add in the number of bots you want for that particular map, and then it would go to the next map after the match is over. If the map it switched to isn't good, you could hit a key to skip to the next random level. Also, I downloaded another mod by the same creator called Xbots. This would chose random bots that you have installed. These 2 features are what make me want to play SP matches against bots over, and over again. I'll make a small summary of what I'm talking about if it isn't very clear
1. Make it so that when you start a bot match, it will chose a random map out of all the maps you have. When you get tired of it, you could hit a key, or a small menu in the game and skip to the next level.
2. Make it so that whenever you enter the next level, you tell how many bots for the game to add in. I hate it when you choose a number of bots, like 10 for example, and the game automatically puts 10 bots into every random map it chooses. No one likes to battle 10 bots on tiny maps, and I don't think people like to hunt a few bots down on massive maps either
I like it when you can view the map for a second to determine the size before you tell how many bots to add in.
3. Make it so that when you add in bots, they are randomly chosen. So if I download 100+ bot models off polycount, the game will randomly choose bots from those 100.
I know this might be asking for alot, but if you combined these features with Generations, it would be the freaking best thing on this planet
Sorry for the long post, but hey, gotta make my first post big