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Thomas Mink
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One of the best giant walls of text I ever read, haha. And the ending was the icing on the cake. Catching a glimpse of Q3 at the end would be brilliant!
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J3E125
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But wait, J3E125... there's more! You asked for it! I'm home from work, sick and bored for the day. Mwuhahahaha! fuhhhhhhhhhhh......................h.... wait this isn't bad,in fact it AWESOME! story creator,anyone?
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« Last Edit: 2011-09-08, 00:50 by J3E125 »
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J3E125
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So, Where Do I Start?.......Oh yes..
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J3E125
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Prolouge: Forsaken Earth
Gunfire and screams of death filled the streets, the metropolis known as City 721 had become rubble in a blink of an eye. Soldiers tried fighting but their automag pistols didn't affect the beasts that have ravaged the city. These "beasts" were rangers a part of the slipgate project,they appeared out of nowhere,they turned infected, instantly rabid, they no longer felt much pain, & they suffered from eye proptosis.
A grunt ran across the road chasing a soldier, the grunt blasted at the soldier with his boom stick, knocking him down, the soldier fired 3 rounds to the head,only to be hit in his helmet. The grunt roared & cocked his shotgun,ready to kill. About to aim, an axe swung behind, and penetrated his shoulder he roared,about to turn,but the axe struck,penetrating his face.The grunt went down in a pool of blood, another ranger emerged. The ranger's hand grabbed the axe and slowly and shoved it off, dried off the blood,and returned it to his trusty back.
"Target down,it appears to be another ranger; area isss clear," advised the ranger.
Soon a squad of more rangers entered into view, the terrified soldier tool a run for it. "to be continued.......................thoughts?" Looked up the half dead grunt,
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Phoenix
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Wow, indeed a good wall of text. Lots of good stuff there ~Va^^pyrA~. I'd play that game.
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I fly into the night, on wings of fire burning bright...
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~Va^^pyrA~
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Hey, thanks. I'm glad everyone got a kick outta reading it. I really wanted to push the Lovecraftian themes that Sandy Peterson introduced to the Quake series. Even still, I don't want the game itself to beLovecraftian. To me, Quake always felt like more of a Gothic horror game with subtle allusions to Lovecraft and the Cthulhu Mythos. That's the way it should be, and interestingly enough, mixing future-tech into the whole thing kind of helps.
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J3E125
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Once again, awesome. Now to get back to my list.....
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J3E125
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K now to continue.*cough* *cough* The squad kept moving across the ravaged streets,trying to find answers about the loose rangers; then suddenly, "I got movement, 8 targets possible infected" advised the specialist. "You know drill move in" commanded sergeant." One,"they cocked their shotgun popped in fresh shells,"two",they pressurised their nailgun,"THREE!" Like madmen they shot anything that moved, grunts didn't stand a chance they were nailed to the wall. Something moved fast, they aimed but no luck spotting them.RUFF!!!!!! A dog came behind the sergeant. "Soldiers spotted, set target for termination" Said a heavily armored soldier, with a dark, grim filtered voice and his eyes illuminated blood red, his comrades looked the same. He aimed his hyperblaster, a diamond prism energy rifle. Peuffff!!! Peuffff!!! Peuffff!!! They caught them off guard, the rangers were finishing off the mutts with the butt of their boomsticks. They all went down at once, all dead or unconscious. Guhhhh!!, gasped the ranger. He stood up, dazed and confused, woke up in rubble, his team, nowhere to be found, M.I.A.. The sky was dark, thundering could be heard, then, the sound marching could be heard. The ranger snook through the streets, closer to the sound. Finally, he ran to the top of a rubble pile. There was monsters. The rabid rangers. The armored soldiers, he had no idea what were the rest. They came through a massive portal, an ark, the ranger became curious, they had to come through their land, he was tempted....... Ideas anyone?
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« Last Edit: 2011-09-10, 03:58 by J3E125 »
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J3E125
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Boy I gotta think of material...... My list should be expanded tomorrow, because I'm using an android right now. Keep it clean...
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J3E125
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Meh I'm Bored.... ------------------------------------------------------------
Episode 1: The DOOMed Realm This episode should be made up of mostly base levels and it should have Q1's brown,brown,& more brown textures, they could be like this (1.will add video later.) *Boss Level: Enforcer Lieutenant; Level Structure- A mix of the q.a.a. maps cliffside (2.Will add video later) and citadel(3.Will add video later)After you kill the boss, you will be granted a portal into the next episode.
Episode 2: Castles For The Insane Or Grim In the previous episode, monsters like the knight and ogre were rare, this episode has a big medieval and lovecraftian looks and feeling, expect incinerated blades being lanced at you. This is the kinda levels you'll find after base levels, but with 25% more grim stone & lava, ogres and yep, shamblers. *Boss Level: Prototype "JORG"; these aliens first prototype monster using our slippage tech. You will be teleported thrown into an arena, this thing is very huge will throw energy cells and rockets at you've been warned soldier "jorg" will s**t you out with zero warning. After destroying thIs abomination a slipgate will appear, a new creation by unknown terrestrials.
Episode 3- Pharaoh's Dusk Base Level- You teleported into the outskirts of your destination and its getting dark-quick you must fight through the infected black ops squads of enforcers you must get out of the villa. If you were playing my version, you'd be sick of the dull colors/textures by now prepare to relax. The walls and floor are made of limestone sand, the walls have images of pharaohs, the floors are sometimes repeated patterns, the roof- none, instead you will look out into the beautiful night sky(especially in deserts) seeing and stars and visible systems and nebulas; for the doors they will see-through light purple glass with pictures. The areas will become more open areas, like mini-arenas; and will have new tougher enemy variants like a sub shambler with Peforator chainnail thrower. *Boss Level- Shambler Alpha Male; what's scarier- a shambler on 'roids, his daddy. He will occasionally spawn his children the Sub-shamblers.
Episode 4: The Abandoned Realm, "City of Souls" Green green green. You will see. It is made of stone and jade, after eternities the city illuminates neon green, you will see souls and zombies in grim cemeteries, lots of zombies. *Boss- Crypt of souls. It is not known what lurks within the crypts, it contains one weakness- a heart.
Final Episode-Realm of "Quake" Fire flings across the land, unknown architecture like an arena. Inside the temple of quake lies statues of what appear to be gladiators and he stands on a shield they call him "Vadrigar" threre is no known way to kill him; those who have been defeated by his blade have no evidence of death and traces of an advanced slipgate......
Phewwwf I'm done opinions anyone?
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« Last Edit: 2011-09-11, 05:43 by J3E125 »
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~Va^^pyrA~
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Alpha Shamblers would be scary. I still contend that the Shambler is one of the most awesome video game monsters ever.
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fourier
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Alpha Shamblers would be scary. I still contend that the Shambler is one of the most awesome video game monsters ever.
Agreed. God, those things scared the hell out of me back then. I still remember casually hopping down through some post and beam style architecture (I think there's an invulnerability rune there) and then having one or more of those things appear. If I remember right, much of that bottom level is not lighted, so you have them running around in the dark. No problem these days, but back then they terrified me I'm playing doom3 (finally; I decided to just play it in linux since it never worked in windows for me -- completely different system now though), and I realised I really have become desensitised. Back then, my heart rate would have shot up, now it's interesting to observe how calm I remain. I'm sure the game would have scared me dozens of times by now if it was one of the first "scary" FPS games. Still, it's fun.
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fourier
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Hmm, well I guess it was released 7 years ago, so it was pretty early. Also, I do remember the first couple levels I was able to play through (before the video crashes became too much of a problem), and I do remember my heart rate going up and being startled. As a tangent, there is a division of opinion on what the shambler's "coat" is. Do you think it's skin or fur? I always saw it as fur. There was still a decent amount of imagination needed then
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J3E125
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Boy, I've been playing quake recently(sadly i don't have a copy,so i have to use a n64 emulator ). I got into the fourth episode and there's a crapload of fiends and shamblers im too much of a softy to blow them away with a teeny tiny shotgun and a healing pool,that messed up soundtrack will be drilled in my head for time to come
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J3E125
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Oh i think it's a fur, an adorable monster to stare at while your being torn apart
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J3E125
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Hmm is it me or is the fiend a midget shambler
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fourier
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I saw the Arch-Vile last night while playing through (I've seen of a bunch of them now), and thought he has some shambler qualities... like shambler on a diet. He looked pretty cool standing up on that platform just watching. I caught a glimpse of him while moving back and forth to get the creatures to come through the door so I could kill them one by one, wasn't sure he was real (i.e. something I could kill) or just something they put in there to be unsettling.
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