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Author Topic: Final Doom: Plutonia Experiment speedrun, Nightmare difficulty  (Read 4004 times)
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Team Member
Posts: 707

« on: 2015-06-11, 00:42 »

This is one of the most absurd things I've ever seen.

Single segment "deathless" run on Nightmare difficulty in under 44 minutes in-game time. It's apparently never been done before. There is technically one death in the run, but it's intentional and actually part of a trick that advances the map anyway.

And here I usually say "eff it" around map 11 on Hurt Me Plenty...
Beta Tester
Posts: 44

C++ programmer, sound designer.

« Reply #1 on: 2015-06-11, 09:38 »

I want to see this guy on Quake Slipgate - Laugh

Stop reading this. Just read my post above this.
Bird of Fire

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Elite (7.5k+)
Posts: 8644

« Reply #2 on: 2015-06-11, 20:27 »

Impressive to say the least.  Speedruns have never been my thing.  I'm not happy unless I'm 100% kills, 100% items, 100% secrets.  That's not really possible on Nightmare courtesy of the monster respawning.  I think the only time I've done a speedrun was Shub's pit in Quake just to see if it was possible to rocket-jump to victory there.

I forgot to mention.  I did notice in the speed run that this guy does not know how to use the chaingun's first-shot accuracy to any good effect.  It was spray and pray the whole time.
  Doom - Exclamation
« Last Edit: 2015-06-12, 17:17 by Phoenix » Logged

I fly into the night, on wings of fire burning bright...
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