Website
Home
Login
Register
2024-11-21, 17:49
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Wirehead Studios
>
General Discussion
>
Controversy Corner
>
Modding Leads to Cyber Crime?
Pages: [
1
]
« previous
next »
Print
Author
Topic: Modding Leads to Cyber Crime? (Read 20635 times)
0 Members and 3 Guests are viewing this topic.
Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Modding Leads to Cyber Crime?
«
on:
2017-04-24, 23:58 »
Quote
Websites and forums which provide cheat codes and modifications for video games are making it increasingly easy for young people to develop criminal skills and become involved in hacking chat rooms, a report by the U.K.'s National Crime Agency (NCA) has said.
http://www.cnbc.com/2017/04/21/how-free-...uld-be-leading-kids-into-cybercrime.html
This Total Bullshit of the Day
tm
has been brought to you by CNBC - trusted journalism in action!
Now if you'll excuse me, I'm going to have to look in the Quake 3 source code to see where Id hid all those stolen CC numbers.
Logged
I fly into the night, on wings of fire burning bright...
Angst
Rabid Doomer
Team Member
Elite
Posts: 1011
Re: Modding Leads to Cyber Crime?
«
Reply #1 on:
2017-04-26, 15:57 »
In a related story - IT training makes you a criminal.
Logged
"Who says a chainsaw isn't a ranged weapon?"
scalliano
Elite
Posts: 1095
Yup, that's me
Re: Modding Leads to Cyber Crime?
«
Reply #2 on:
2017-05-03, 19:03 »
Modding is a gateway drug, people - first you're coding a rapid-fire explosive shotgun, next you're hacking into GCHQ.
Just say no!
Logged
PSN ID: scalliano
The Arena knows no gender, colour or creed, only skill.
Kain-Xavier
Beta Tester
Icon of Sin
Posts: 917
Re: Modding Leads to Cyber Crime?
«
Reply #3 on:
2017-05-15, 19:42 »
And God forbid you make a fan game...
Logged
My backlog:
http://www.backloggery.com/KainXavier
Thomas Mink
Beta Tester
Icon of Sin
Posts: 920
HeLLSpAwN
Re: Modding Leads to Cyber Crime?
«
Reply #4 on:
2017-05-28, 02:33 »
Wonder what this means for those of us who only play the mods instead of make them..
Logged
"Everybody's got a price"
- 'The Million Dollar Man' Ted DiBiase
Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Re: Modding Leads to Cyber Crime?
«
Reply #5 on:
2017-05-28, 02:57 »
Minor accomplices? I suppose it depends on the age of the player. They're stating that it's "young people" developing these criminal skills, after all. That rules me right out.
Logged
I fly into the night, on wings of fire burning bright...
Orbital-S2D
Shambler
Posts: 100
RnR Boss
Re: Modding Leads to Cyber Crime?
«
Reply #6 on:
2018-02-02, 02:54 »
CNBC is FAKE NEWS
Logged
GET THAT GUY GET THAT GUY, PEW PEW PEW!
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Wirehead Modifications
-----------------------------
=> Generations Arena
===> Bug Reports
=> General Development ('Laced Neptune')
-----------------------------
News
-----------------------------
=> News: Wirehead Studios
=> News: Generations Arena
-----------------------------
General Discussion
-----------------------------
=> Off-Topic
=> Rants and Randomness
=> Controversy Corner
=> Entertainment
Loading...