Ok so I got it up on our test server (which is easy to find as its the only one in version 1.31 "Campers Quake One". It seems to be running well but I have a couple of questions.
First, how do I get the mapcycle to clear out the bots from the previous map, and allow me to assign new ones. Our Excessive servers do this.......
"set d3 "map q3tourney1 ; kick allbots ; set g_gravity 800 ; set timelimit 5 ; exec botset1.cfg ; set nextmap vstr d4"
Where "botset1.cfg" reads........
"bot_minplayers 4 ; addbot clobber 5 blue 1 "^2^2^3^3^2^3E^2^3^7" //NMS G2 v6.5 // NMS G2 v6.5 ; addbot orbb 5 blue 1 ^4Visine ; and etc.".
So would this look like......
gen-q1dm1
{
timelimit 10
fraglimit 25
kick allbots
bot_minplayers 3
addbot keel 5 blue 1
addbot skybot 5 red 1
addbot home 5 blue 1
}
Also, I posted the server.cfg here ........
http://i203.photobucket.com/albums/aa34/proxy2/Servercfg.jpgAre there any suggestions you might make to it? For instance, are there settings I left out that would help it to run smoother and etc.?
Many thanks! The mod is a blast:)