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Author Topic: ask the experts (i figured i would)  (Read 4274 times)
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OmEgA-X
 

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Hans Grosse
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« on: 2004-03-07, 00:11 »

im really tryin to get back into quake development..and i thought i'd ask you guys what you used for mapping/coding/modeling. i really wanna get back into doin that kinda stuff :blink:
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Tekhead
 
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« Reply #1 on: 2004-03-07, 00:25 »

Mapping - GTKRadiant

Modeling - 3D Studio Max 5

Coding - *shrug*  Slipgate - Laugh
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ReBoOt
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« Reply #2 on: 2004-03-07, 00:32 »

Mapping: GTK radiant, Q3A Shader manual, q3map2, q3map2toolz, shader editor, WinRar

Moddeling:  3DSmax, npherno, MD3 exporter

Coding: guess visual studio will do fine.
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Tabun
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« Reply #3 on: 2004-03-07, 01:21 »

Skinning, Texturing: Photoshop, Npherno's GLViewer
Modelling: 3D Studio Max 4.2 (atm)
Mapping: GTK radiant, Q3A Shader manual, Q3ASE
Coding: Ehr.. Scintilla.
Sound: CoolEdit Pro 2
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Tabun ?Morituri Nolumus Mori?
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