2019-02-18, 02:02 *
Welcome, Guest. Please login or register.

Login with username, password and session length
Pages: [1]
Author Topic: Q3A Mapping Tools (Tools for creating Q3A maps)  (Read 4260 times)
0 Members and 1 Guest are viewing this topic.
Mean ol Swede
Team Member
Posts: 1293

« on: 2004-04-21, 21:06 »

GTK Radiant: http://www.qeradiant.com/
This editor is the best you can get!

Q3MAP2: http://www.shaderlab.com/
I highly recommend you to use this compiler! it got lots of features that the original ID q3map.exe doesnt have.

Q3MAP2Toolz: http://planetquake.com/hro/
If you get confused by all those compile strings use this great tool for q3map2!

Q3A Shader manual: shader_manual.zip
If you need help about shaders, taking a look in the shader manual really helps!

Finding Q3A shaders difficult? this shader editor might help!
« Last Edit: 2015-11-05, 22:24 by Phoenix » Logged
Pixel Procrastinator

Team Member
Elite (3k+)
Posts: 3330

« Reply #1 on: 2007-08-19, 13:31 »

Note that the Q3MAP2 link is b0rked (shaderlab seems to have gone into a state of disrepair).
You can still get the files from here: http://shaderlab.com/q3map2/, though.


Tabun ?Morituri Nolumus Mori?
Rabid Doomer

Team Member
Icon of Sin
Posts: 975

« Reply #2 on: 2007-12-07, 18:19 »

I have to admit, with all the gibbering about web2.0 apps, you don't see many (read any) web-based dev tools. Java is robust enough to handle CAD, wonder why noone's dropped a gtk fork in a browser window yet..

"Who says a chainsaw isn't a ranged weapon?"
Pages: [1]
Jump to: