Hello.
First, I want to congratulate the Generations team for putting out a kick ass mod!
Okay, on to the big stuff.
Daikatana, as you know, was possibly (in your eyes) the worst game ever (hell, I admit the Generations Arena mod is better than DK). And me and my team, First-Person Interactive, are creating a sequel.
Daikatana II (working title) is a game featuring the main character Ryla (some may have seen the released model on Polycount) and her squad as they attempt to bring Xaero down through a time battle. Past characters Hiro and Mikkiko join along. I have a much intricate storyline, but that is like a shortened down version.
Now, this seems like I lost my mind but I haven't. I have a small team (modeller, musician, designer) and we have just finished conceptualizing the whole game and have started hard-progress.
Well, as it turns out we need some people who would like to design levels, or code Quake III. We are using that single-player source someone released awhile ago.
I have decided to post here to get some help, and maybe some interest.
In no way am I trying to take on all other games or mods with this, just for your info.
This is a project that Romero okayed (at our own risk) and sometimes approves game decisions.
I am not full of hot-air, however, as I have released some screenshots of renders and stuff to the public, although I have updated ones I will post here if permitted to.
I myself have little coding experience, so I am mainly the designer.
Now, I have some questions:
Is there a program that will convert md2 models to md3 models (for weapon placeholders)
Is there anything for quake 3 that would support backward-compatibility (md2 models)
And finally, is there anyone willing to help us on this project?
I posted this not because I want the Generations team to help us (yeah, right). I wanted to see if there was anyone who could contribute to the development of this mod.
So, go ahead and post your comments!
(Yeah, I know, my first posts are a little corny, but I'll warm up)