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Q3A Mapping Tools (Tools for creating Q3A maps)
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Topic: Q3A Mapping Tools (Tools for creating Q3A maps) (Read 15120 times)
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ReBoOt
Mean ol Swede
Team Member
Elite
Posts: 1294
Q3A Mapping Tools (Tools for creating Q3A maps)
«
on:
2004-04-21, 21:06 »
GTK Radiant:
http://www.qeradiant.com/
This editor is the best you can get!
Q3MAP2:
http://www.shaderlab.com/
I highly recommend you to use this compiler! it got lots of features that the original ID q3map.exe doesnt have.
Q3MAP2Toolz:
http://planetquake.com/hro/
If you get confused by all those compile strings use this great tool for q3map2!
Q3A Shader manual:
shader_manual.zip
If you need help about shaders, taking a look in the shader manual really helps!
http://www.bpeers.com/software/q3ase/
Finding Q3A shaders difficult? this shader editor might help!
«
Last Edit: 2015-11-05, 22:24 by Phoenix
»
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Tabun
Pixel Procrastinator
Team Member
Elite (3k+)
Posts: 3330
Re: Q3A Mapping Tools (Tools for creating Q3A maps)
«
Reply #1 on:
2007-08-19, 13:31 »
Note that the Q3MAP2 link is b0rked (shaderlab seems to have gone into a state of disrepair).
You can still get the files from here:
http://shaderlab.com/q3map2/
, though.
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Tabun
?
Morituri Nolumus Mori
?
Angst
Rabid Doomer
Team Member
Elite
Posts: 1011
Re: Q3A Mapping Tools (Tools for creating Q3A maps)
«
Reply #2 on:
2007-12-07, 18:19 »
I have to admit, with all the gibbering about web2.0 apps, you don't see many (read any) web-based dev tools. Java is robust enough to handle CAD, wonder why noone's dropped a gtk fork in a browser window yet..
Logged
"Who says a chainsaw isn't a ranged weapon?"
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