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Author Topic: Quake 3: Revolution (Ever play it?)  (Read 26923 times)
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NovAReapeR
 

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« Reply #20 on: 2005-05-30, 01:36 »

if we ever do publish this skin then we'll have to give tremendous credit to both bullfrog, and iD software.
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Footman
 

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« Reply #21 on: 2005-05-30, 02:18 »

Provided id let's you do anything at all.
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Kain-Xavier
 

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« Reply #22 on: 2005-05-30, 06:16 »

Uh yeah... I mentioned that I tried to do it for my own personal use.  If somehow you do manage to extract the files, don't go distributing them, that's highly illegal and quite rude furthermore.
« Last Edit: 2005-05-30, 07:04 by Kain-Xavier » Logged

Angst
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« Reply #23 on: 2005-05-30, 08:44 »

If someone, say with a tv tuner card, could snag a screenshot or quick video of the skins in action, they could be recreated (providing they're SKINS, not models) with credit given to the creators. ie: Based on Doom LoB skin by John Q. Public.
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"Who says a chainsaw isn't a ranged weapon?"
scalliano
 

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« Reply #24 on: 2005-05-30, 14:27 »

Thay're definately skins.

Dammit, where's a working PS2 emulator when you need it?
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PSN ID: scalliano

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NovAReapeR
 

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« Reply #25 on: 2005-05-30, 14:40 »

i alredy gave a description of the skins, and a base to work off of. the statue doom skin.
shall i post the statue again?
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Lopson
 

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« Reply #26 on: 2005-05-30, 15:46 »

PCSX 0.8.1. . Still a beta, but runs some games. Hard to config.
« Last Edit: 2005-05-30, 22:50 by [KruzadeR] » Logged

NovAReapeR
 

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« Reply #27 on: 2005-05-30, 16:33 »

where do u get it?
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NovAReapeR
 

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« Reply #28 on: 2005-05-30, 16:56 »

ok i just dled that ps2 emulator and i have no idea how to make it work
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Nahand
 

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« Reply #29 on: 2005-05-30, 19:05 »

... if the PS3 does prove superior to other competitors, i *might* get it and then get that game. Those special options seem interesting... as soon as Sony changes the look of the pad, that is...
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Kain-Xavier
 

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« Reply #30 on: 2005-05-30, 21:24 »

I never would have guessed it, but Gamespot has a ton of screenshots of Q3R and a few model renders, albeit not at the greatest quality.  Anywho, here they are...

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=31
Progressions of DOOM

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=17
Ultimate DOOM Slipgate - Wink

http://www.gamespot.com/ps2/action/quake3r...ens.html?page=6
Progressions of Klesk

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=26
Ultimate Klesk

I'm not sure about the other skins as I have only played through the game with Klesk, but this skin has a shader effect on the eye sockets that makes them glow red.

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=24
Progressions of Sarge

http://www.gamespot.com/ps2/action/quake3r...ens.html?page=5
Ultimate Sarge

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=21
Ultimate Anarki

You know for a guy whose name symbolizes the abolishment of government, it's kind of odd to see him bearing the union jack.

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=27
Ultimate Hunter

I love what they did with the wings on her helmet/trophy.

http://www.gamespot.com/ps2/action/quake3r...s.html?page=112

This screenshot will give you a rough idea of what the RPG system is like.  In addition to getting boosts to your stats, each map has specific challenges that you can earn items from.  The items that you earn go into effect immediately at the start of the level.  In Ralph's case, the first time he spawns, he'll have a railgun.

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=91
An example of the customized loading screens

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=67
A craptacular shot of the Vadrigar model

I believe this screenshot also shows off the Rocket-Arena-ish gametype that Q3R has, but curiously, you never fight Vadrigar in this manner so maybe that shot is a beta thing.
« Last Edit: 2005-05-30, 21:25 by Kain-Xavier » Logged

Angst
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« Reply #31 on: 2005-05-30, 21:33 »

Ye Gods..

Doom's final skin looks SOMEWHAT like a personal skin of mine, but some of those are horrible :x.

Poor Sarge.. In a horrible teleporter accident, he's been merged with Duke Nukem...
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"Who says a chainsaw isn't a ranged weapon?"
Hollowpoint
 

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« Reply #32 on: 2005-05-30, 21:39 »

Damn, I could never view pics on Gamespot, for some reason.
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scalliano
 

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« Reply #33 on: 2005-05-30, 22:37 »

Are these screens from the US version? The final Doom skin on my copy looks NOTHING like any of those. It's gold for a start ...

And we get Daemia instead of Hunter for Campaign mode. That skin isn't far off the Jaeger skin:

http://www.planetquake.com/polycount/skins...er/jaeger.shtml

That Vadrigar shot is from the first time you fight him. The second time around he's mutated. I think the gametype you refer to is Skirmish where you have to frag an opponent a set number of times before teleporting straight into the next arena. Vadrigar's first appearance is in this mode (that's the screenie here) but the second map you fight him in(Final Resting Place) would rule as a standard tourney map. Shame you can't even use it for that purpose in Q3R. Below are a few shots of the map, but I can't find a decent one of his final form. If you look closely at the second one you might be able to make him out, but I doubt it:

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=29
http://www.gamespot.com/ps2/action/quake3r...ns.html?page=10
http://www.gamespot.com/ps2/action/quake3r...ens.html?page=9

As for the Anarki/Union Jack issue, it's a punk fing, innit?

Q3R also has the Reaper and Mistress models, funnily enough:

http://www.gamespot.com/ps2/action/quake3r...ns.html?page=30
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PSN ID: scalliano

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Lopson
 

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« Reply #34 on: 2005-05-30, 22:49 »

Sarge morfs to DN. Weird. Klesh rules.

BTW the config guide to the Emulator :

http://www.ngemu.com/forums/showthread.php?t=58506

BBTW don't look to the compability list. there are more games besides those ones. It requires a lot from the PC.
« Last Edit: 2005-05-30, 22:50 by [KruzadeR] » Logged

Kain-Xavier
 

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« Reply #35 on: 2005-05-30, 23:07 »

Quote from: scalliano
Are these screens from the US version? The final Doom skin on my copy looks NOTHING like any of those. It's gold for a start ...

And we get Daemia instead of Hunter for Campaign mode.
D'oh!  Hunter isn't in the Single-player campaign at all.  I wonder why she got the cut.  I've never played through the game with DOOM, but I suspect that you're right.
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NovAReapeR
 

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« Reply #36 on: 2005-05-30, 23:16 »

the Ultimate doom skin looks kinda like the US version.
the grey should be silverish gold and there should be a red laser scanner shader on the helmit visor going up and down

and the last time u fight the vadrigar hes in his true form. hes got wings and crap now.

angst can u model that ultimate doom skin based on what we said about the color?
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Nahand
 

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« Reply #37 on: 2005-05-31, 15:25 »

... huug... from all skins, only Klesh is good, others are very boring (for all other caracthers). Hunter looks kinky B) ... Vadrigar looks like a wingless Uriel or so, or a close relative of StarCraft Protoss race...
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death_stalker
 

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« Reply #38 on: 2005-05-31, 18:37 »

I mentioned that game in a previous post. It's a good translation (at least by ps2 standards)
But those screen shots of the DooMer skins just don't seem right for some reason or another.
*shrugg* Maybe cause it's been a while since I've played it. Anyhow, I think the second skin you're awarded is the best in my opinion. The splattered armour is the bomb. The posession mode is  awesome in it also. That's the mode I really wish was in Gen but may be a pain to code on top of everything else.


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NovAReapeR
 

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« Reply #39 on: 2005-05-31, 21:43 »

The DooM skin would be fairly easy to make, just use the statue skin as a base
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