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Author Topic: it's... the Off-Topic Topic (it just won't die!)  (Read 483042 times)
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Phoenix
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« Reply #680 on: 2008-02-29, 20:59 »

More Half Life:  Full Life Consequences!
Here's part 2!
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Moshman
 
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Yarg!

« Reply #681 on: 2008-03-02, 00:34 »

Is that an official Gordon Freeman player model?
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Kajet
 

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I have no clue what to put here...

« Reply #682 on: 2008-03-02, 02:42 »

Wow... You have to work hard to suck that much...
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Sucutrule
 

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« Reply #683 on: 2008-03-02, 02:57 »

/asgsa<h/ASt/&/A&S8ASahs

Holy shit

There was a spider in my keyboard
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Moshman
 
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Yarg!

« Reply #684 on: 2008-03-02, 03:00 »

Quote from: Kajet
Wow... You have to work hard to suck that much...

Who sucks at what now?

If you have ever played though half-life 2, you never get to see yourself, nor is this model available through the HL2:DM. So there is really no point for Valve to make a Gordon Freeman model is there? Next time rethink other people's posts before you go slamming them.
« Last Edit: 2008-03-02, 03:14 by Moshman » Logged

Kajet
 

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I have no clue what to put here...

« Reply #685 on: 2008-03-02, 03:33 »

Quote from: Kajet
Wow... You have to work hard to suck that much...

Who sucks at what now?

If you have ever played though half-life 2, you never get to see yourself, nor is this model available through the HL2:DM. So there is really no point for Valve to make a Gordon Freeman model is there? Next time rethink other people's posts before you go slamming them.

Err... I was talking about the fanfic pho posted... guess I shoulda been clearer on that...
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Moshman
 
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« Reply #686 on: 2008-03-02, 03:49 »

I'm sorry about that man.
I was looking at previous posts to see if you meant something else but... I guess I misunderstood.

Speaking of sucking this shit put me in tears.
http://www.youtube.com/watch?v=fh8VfFH78jY&feature=related
« Last Edit: 2008-03-02, 04:10 by Moshman » Logged

Phoenix
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« Reply #687 on: 2008-03-02, 05:11 »

Ugh... 10 seconds of the sound was enough to make my brain hurt. Slipgate - WTF
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Moshman
 
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« Reply #688 on: 2008-03-02, 07:09 »

Did you watch it? Skip ahead its freaking great!

Best part 4:40 they got the Rick Astley song. The scene before it almost made me piss my pants.
And Fresh Prince... looooool
« Last Edit: 2008-03-02, 07:22 by Moshman » Logged

Kain-Xavier
 

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« Reply #689 on: 2008-03-02, 09:45 »

Okay I watched the whole thing and...

Father Gregory as Raffi singing the Banana Phone song was hilarious.  Dr. Breen as Steve Balmer saying, "Developers!  Developers!  Developers!  Developers!" was also cute but far too short.  And the bit after the credits was cute if a bit off with the music.
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Sucutrule
 

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« Reply #690 on: 2008-03-02, 18:22 »

Ding ding diding didididding dong.
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Thomas Mink
 

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HeLLSpAwN

« Reply #691 on: 2008-03-04, 07:20 »

Mario Paint is pretty cool.. can do some interesting stuff, like this little bit I found on YouTube.

http://www.youtube.com/watch?v=5uZr3JWYdy8

Very cool! Slipgate - Wink
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Sucutrule
 

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« Reply #692 on: 2008-03-11, 02:00 »

What's that stuff? Can I lick it?
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Lopson
 

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« Reply #693 on: 2008-03-11, 23:51 »

Mario Paint is pretty cool...
Better than fiddling around with Windows sounds, that's for sure!
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« Reply #694 on: 2008-03-12, 16:17 »

Mario Paint is pretty cool.. can do some interesting stuff, like this little bit I found on YouTube.

http://www.youtube.com/watch?v=5uZr3JWYdy8

Very cool! Slipgate - Wink

That was pretty cool. It reminded me a lot of the Town Theme area of Animal Crossing. Gosh, it took me forever to get In-A-Gadda-Da-Vida to sound right on that thing!
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Sucutrule
 

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« Reply #695 on: 2008-03-15, 21:20 »

There's also ports like Zdoom, and Doomsday which you might take a look at.

What are you talking about? Doomsday is the guy that killed superman...

And yeah, I hate Doomsday it destroys your saved games :<

Spoiler (click to show/hide)
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scalliano
 

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« Reply #696 on: 2008-03-16, 21:49 »

That's never happened to me. Odd.
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Phoenix
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« Reply #697 on: 2008-03-17, 01:46 »

I've had Doomsday eat saved games before.  It also has some other odd bugs in it, like the crushing ceiling bug that was fixed in DOS Doom 1.3 somehow returned.  For those who do not know, if a crushing ceiling started, and stopped, then you saved a game and reloaded, the crushing ceiling's maximum height was now changed to whatever the ceiling was when you saved.  This caused crushers to turn into impassable obstacles on game load, so you'd have to make sure you kept the crusher going when you saved if you needed to get back through that spot.  There's a few other bugs, like some nasty sound behavior I had reported on a while back with the sound drivers not working correctly.  The latest beta was pulled owing to some serious problems and we're still stuck with 1.9 beta 5 which is still buggy.
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Phoenix
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« Reply #698 on: 2008-03-17, 15:10 »

This is what we do with people who don't play Generations... er, who do play Generations... well... just about everybody actually.  Take a look.  It might take a minute to load.

Spoiler (click to show/hide)
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Sucutrule
 

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« Reply #699 on: 2008-03-26, 02:52 »

That's never happened to me. Odd.

Then again, machines have some kind of inbred hatred of me. Also with my father... John Connors?

Spoiler (click to show/hide)
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