I'm not so much concerned about the look of the weapons as the in-game function. The semi-auto mode which switches on durring the zoom of the machinegun sounds like it's just compensating for lack of a first shot accuracy/recoil system. I'm sure, despite being a state of the art game, the MG will still feature static spread. While it doesn't effect multiplayer, the upgrades also sound cheesy. I also think delving into alternate fires on a few weapons, without having alt fires across the board is a little unwise, not too mention inconsistent. Oh well, we'll see...
Unfortunately, I finally got a new comp to replace the one that got stolen, but it hasn't been working right and needs a new motherboard, so I have to send it back to the shop and won't be able to play Q4 till a few weeks after it comes out.
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