Phoenix
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Generations Arena now has five new and unique grappling hook weapons, one for each Generation! These are intended primarily for Capture the Flag play. Each grapple is unique, and has its own advantages and disadvantages to suit the generation its intended for. These will be available for use in the next public release of the mod. Here's a preview of the models. Click the thumbnails for a more detailed view and description. Be sure to vote for your favorites!
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I fly into the night, on wings of fire burning bright...
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Lopson
Elite
Posts: 1133
Still Going In Circles
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Earth grappling hook takes the cake. It's got this undeniable old-school feeling to it, making it super awsome. But I must say, the others are really cool. Great job, guys!
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Tabun
Pixel Procrastinator
Team Member
Elite (3k+)
Posts: 3330
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Note: they were all crafted by Phoenix and myself, except for the Arena grapple (which is id's).
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| Tabun |
?Morituri Nolumus Mori? |
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Arnie
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I like the Slipgater one The Strogg is close to the original. The Doom one is refrehingly different The Earth grapple is a nice piece of Modeling.. well done Tab & Pho. The only one i would change is the Arena one, I liked the original lightning beam for the grapple.
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Will everybody stop getting shot.......
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Kingu
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Alsolutly outstanding, now I hope more games will have it enabled and how they work ingame. Worth waiting even i wasn't waiting.
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Phoenix
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Arnie: The Arena grapple does use a lightning beam of sorts, but it differs a bit from the classic Q3 lightning beam so you can tell them apart. I'll see about getting some action shots posted sometime soon.
Also, remember that if you want to leave comments on the images themselves, you can do so but you'll need to login at the first.
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I fly into the night, on wings of fire burning bright...
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Kajet
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Holy crap... visible progress? Am I still asleep? Awesome stuff, love the harpoon.
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bengreenwood
Ogre
Posts: 53
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Cool. I like the Quake one. Makes me wonder about what melee weapons ID originally had planned for Quake 1. I remember hearing it was initially based around them.
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bengreenwood
Ogre
Posts: 53
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Cool. Yeah actually I've got that mission pack. Still havn't got around to playing through it, though it looks awesome. Especially with EZQuake. Any chance of some of those melee weapons turning up in Generations? Then it could be kind of more authentic to Quake than Quake was!
Actually I remember ID saying there would be locational damage in Quake 2, and showing screenshots of the enforcer with his head shot off. It really sucked when you found out that was all they meant by "locational damage"! And the lighting looked a lot better in the preview shots too. Everything just looked higher-res somehow than it turned out to be.
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Kain-Xavier
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Awesome, I'm glad to see the grappling hooks being shown off. Phoenix and Tabun have done an amazing job on them. The Quake 1 and Quake 2 grappling hooks are very close to the originals. Quake 3 never had a fully-functional grappling hook so it's great to see one finally implemented. DOOM's and Earth's grappling hooks are very unique and great additions as well.
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Tekhead
Elite
Posts: 1110
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Haha, cool stuff. I like it.
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Arnie
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Also, remember that if you want to leave comments on the images themselves, you can do so but you'll need to login at the first.Not quite sure what you mean there
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Will everybody stop getting shot.......
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Thomas Mink
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That Q1 grapple is awesome stuff. Very nostalgic from what I remember of the original (which isn't much, since I still hate grapples ). They look great tho, and that's all that really matters.
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scalliano
Elite
Posts: 1095
Yup, that's me
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Loving the Slippy mace - can't wait to find out how it works!
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PSN ID: scalliano
The Arena knows no gender, colour or creed, only skill.
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Phoenix
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Arnie: The screenshots used to have a comments section anyone could click to leave comments about. Unfortunately, spam crawlers have been written that troll the net looking for Gallery pages, and automatically leave spam with links to hostile websites. I had to lock the site down so only registered users could leave comments. Thus, you will need to login FIRST and then navigate the gallery if you wish to leave a comment on the picture. It's easy to register. Take a look on the upper right on the main gallery page and only takes a moment. Then, just use the login link and you can comment on any pic you wish.
For an example of a commented image, take a look at the Chainsaw.
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I fly into the night, on wings of fire burning bright...
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Rubilacxe
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Nice! And I love how they each do different things. Some bring in the vitcim, others bring in the wielder. Varying damages. Excellent! Very exciting stuff. Doom's especially.
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-JL
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Arnie
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Rubilacxe
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Question!
So Strogg's grapple neither pulls in the victim nor the player, yes? I actually like this idea quite a bit. Is this trait going to stay, or are you guys thinking of something clever? I ask because I'm picturing this grapple as a welcome alternative to the Blaster as far as running out of ammo goes - I.E. an actual melee weapon (sort of) for Strogg! The fact that you can land pretty damaging hits on someone without being pulled anywhere (and without using ammo) sounds cool to me.
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-JL
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