Rankings I'm not a fan of for several reasons. First, cheaters. People always find a way to cheat and boost their stats. That turns into a losing war to keep the process fair and defeat the cheaters. People can use stats like a club as well, or instead of focusing on the fun part of the game they worry about their stats. Now I'm not against local stat tracking, where people could keep track of their proficiency with specific weapons in a game via a modified scoreboard, but long-term stat tracking I'm just not much of a fan of.
In a sense Q3 already has per-game achievements in the form of awards, like Excellent, Impressive, etc. Long-term achievements, like long-term stat tracking, both require a centralized server to communicate to. If stuff could be kept locally that might be a thought, especially for a single-player campaign but I'd want to look at all of this well after the game play itself is hammered into perfection.
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