tnx pho
woa you have the blueprints on the Enterprise D? where did you get those?
hehe yea im still working on the mesh and i have still no idea how uvw mapping works or that material editor.. i guess i'll have to learn it but skinning seems so boring and difficult im not a pixel man
Yes i've noticed that with the verts i usually zoom them to the max and try to weld them but i guess i miss a few time to time..
hmm Q2M? that's a modeller prog for quake 2?
anyhow ya know if there's a way to export max models to MD3?