Now that is an interesting question about the slime...its a bit of something that caught my interest dealing with another liquid on a map pack 3 map, the water was elevated seperating a part of the level from another part, also allowing access to the red armor.
This slime floats on water(had trouble with the slime and water texture waves causing over laps between the two, you will like how i set them making it appear the water/slime diluted a bit while floating on the surface)...there will be 2 teleporters down there also, and maybe a couple other items, imo the texturing sucks, but heh, i already mentioned it was bad. all i wanted was feed back on this central room, its playability in a ctf map mainly.
good and bad comments i take and use so please tell me anything bad that needs improving, will have shots of the red/blue base up before to long
|