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Author Topic: Donation: Q1 Armor textures  (Read 8216 times)
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xxovercastxx
 
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« on: 2004-01-30, 03:06 »

I've made textures for Slipgate Red and Green armor.  I don't know if they're up to standards.  I've done a lot of grpahic work but never really done texturing before.  They fit the default Q3 armor model, although they're not meant to be used with the same shaders.

If anyone wants to work with these, have at it.  If not, no biggie.
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ConfusedUs
 

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« Reply #1 on: 2004-01-30, 03:15 »

Whoa, thanks!

Do these go on the standard q3 armor model?
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Phoenix
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« Reply #2 on: 2004-01-30, 04:09 »

Quote from: xxovercastxx
They fit the default Q3 armor model, although they're not meant to be used with the same shaders.
*sneezes*  Slipgate - Laugh
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ConfusedUs
 

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« Reply #3 on: 2004-01-30, 04:13 »

erhm...

I retract my previous statement.
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scalliano
 

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« Reply #4 on: 2004-02-20, 00:15 »

Cool. It would be great if all the classes had their individual armour models/skins, especially now that the armour has the properties of each class. Is this in the pipeline?
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Tabun
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« Reply #5 on: 2004-02-20, 01:58 »

Note that I intend to do some custom modelling when it comes to armors, so yes, they're very definately in the pipeline. Just like the class-based powerups, and other items (most of which are done! Slipgate - Smile
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Tabun ?Morituri Nolumus Mori?
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