Website
Home
Login
Register
2024-11-22, 06:54
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Wirehead Studios
>
Wirehead Modifications
>
Generations Arena
>
Donation: Q1 Armor textures
Pages: [
1
]
« previous
next »
Print
Author
Topic: Donation: Q1 Armor textures (Read 8221 times)
0 Members and 2 Guests are viewing this topic.
xxovercastxx
Guest
Donation: Q1 Armor textures
«
on:
2004-01-30, 03:06 »
I've made textures for Slipgate Red and Green armor. I don't know if they're up to standards. I've done a lot of grpahic work but never really done texturing before. They fit the default Q3 armor model, although they're not meant to be used with the same shaders.
If anyone wants to work with these, have at it. If not, no biggie.
Logged
ConfusedUs
Elite (2k+)
Posts: 2358
Re: Donation: Q1 Armor textures
«
Reply #1 on:
2004-01-30, 03:15 »
Whoa, thanks!
Do these go on the standard q3 armor model?
Logged
Phoenix
Bird of Fire
Team Member
Elite (7.5k+)
Posts: 8814
Re: Donation: Q1 Armor textures
«
Reply #2 on:
2004-01-30, 04:09 »
Quote from: xxovercastxx
They fit the default Q3 armor model, although they're not meant to be used with the same shaders.
*sneezes*
Logged
I fly into the night, on wings of fire burning bright...
ConfusedUs
Elite (2k+)
Posts: 2358
Re: Donation: Q1 Armor textures
«
Reply #3 on:
2004-01-30, 04:13 »
erhm...
I retract my previous statement.
Logged
scalliano
Elite
Posts: 1095
Yup, that's me
Re: Donation: Q1 Armor textures
«
Reply #4 on:
2004-02-20, 00:15 »
Cool. It would be great if all the classes had their individual armour models/skins, especially now that the armour has the properties of each class. Is this in the pipeline?
Logged
PSN ID: scalliano
The Arena knows no gender, colour or creed, only skill.
Tabun
Pixel Procrastinator
Team Member
Elite (3k+)
Posts: 3330
Re: Donation: Q1 Armor textures
«
Reply #5 on:
2004-02-20, 01:58 »
Note that I intend to do some custom modelling when it comes to armors, so yes, they're very definately in the pipeline. Just like the class-based powerups, and other items (most of which are done!
Logged
Tabun
?
Morituri Nolumus Mori
?
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Wirehead Modifications
-----------------------------
=> Generations Arena
===> Bug Reports
=> General Development ('Laced Neptune')
-----------------------------
News
-----------------------------
=> News: Wirehead Studios
=> News: Generations Arena
-----------------------------
General Discussion
-----------------------------
=> Off-Topic
=> Rants and Randomness
=> Controversy Corner
=> Entertainment
Loading...