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 81 
 on: 2023-08-12, 19:28 
Started by Makou - Last post by Makou
And can we just take credit here for the Adrenaline becoming a holdable item?  Just a little?  We did that first.  Doom - Thumbs Up!

If anyone at Nightdive happens to have gotten that bit directly from Generations, still takes a peek here now and again, and wants to admit to where this came from, please let us know. Just for fun. Slipgate - Wink

 82 
 on: 2023-08-12, 08:31 
Started by Makou - Last post by Phoenix
I've seen some posts that existing gamex86.dll's aren't compatible with the new engine.  Since the source was released, as long as someone has the original mod source I'm sure there's a way to port existing mods to work with the new engine.

I do have some nitpicks.  I like playing with the improved enemy AI, however I do think a vanilla option should have been in place to turn off some of the enhancements if someone wants.  Biggest gripe I have is pretty much the same one everyone has had so far.  I get that the Berserker needed some love to make him more dangerous, but that leap attack is just absurd.  His jump speed would make a Quake Fiend jealous, and he can leap pretty much across a map to knock you flying.  It needs some tweaking I think.  It's nothing game-breaking, just a petty nitpick.

There's a lot good though.  The gibs.  Oh the gibs are just glorious.  Every enemy has its own gibs now.  What they did for exploding Fliers and Icarus is just fantastic.

And can we just take credit here for the Adrenaline becoming a holdable item?  Just a little?  We did that first.
  Doom - Thumbs Up!

 83 
 on: 2023-08-11, 17:54 
Started by Makou - Last post by Woodsman
Night dive is really doing god's work as far as bringing classic shooters to modern platforms.

 84 
 on: 2023-08-11, 17:50 
Started by Makou - Last post by scalliano
This is absolutely banging.

The presence of the N64 campaign and the extra enemies from the Playstation conversion shows just how far above and beyond the Nightdive boys have gone in bringing this oft-maligned game bang up to date.

Also the weapon scroll ISN'T crap anymore Slipgate - Thumbs up!

 85 
 on: 2023-08-11, 00:21 
Started by Makou - Last post by Makou
I'm curious to see how compatible existing Q2 mods are with the remaster, I haven't seen a note on that yet. I know most of the major Q1 mods worked with that remaster out of the box, it would be nice to see the same here.

At least the tools are available to fix potential issues, should they crop up and someone feel so inclined.

 86 
 on: 2023-08-10, 23:19 
Started by Makou - Last post by Phoenix
Downloading now.

Also, here's a shocker: They just put the source for the remaster and the reverse-engineered port of the N64 version on Github. Holy SHIT.

This is more than what I had hoped for.  I was afraid since Bethesda bought Id that source releases might be a thing of the past, but this is beautiful.  Modders can still mod.

 87 
 on: 2023-08-10, 21:13 
Started by Makou - Last post by Makou
It's a shame that fewer "the console port is similar, but very much its own thing" examples existed. Most, potentially all, of the one before the PS2/Dreamcast era of systems would have benefited from not being attempts to directly shove the PC games onto much, much less capable hardware.

Also, here's a shocker: They just put the source for the remaster and the reverse-engineered port of the N64 version on Github. Holy SHIT.

 88 
 on: 2023-08-10, 19:09 
Started by Makou - Last post by Woodsman
It's pretty cool the included the N64 levels. Those slipped through the cracks for most quakers but from what i understand they were actually pretty decent. It was a good idea to do their own thing around the abilities of the platform rather than try to make a gimped port of the PC version.

 89 
 on: 2023-08-10, 18:49 
Started by Makou - Last post by Makou
Coming out of nowhere, the madlads at Nightdive Studios have released a remastered version of Quake 2, available on all current consoles and PC (via Steam and Xbox Gamepass). Steam users who already own Quake 2 get the remaster as a free update.

This release includes:

-The Reckoning
-Ground Zero
-Call of the Machine, a new 28-map expansion by Machine Games
-The Nintendo 64 version of Quake II, a 19-map unique-ish campaign on PC for the first time
-Local and online multiplayer, including co-op, with crossplay
-Various modern enhancements, as you'd expect

Release trailer here. Price is US$9.99 on all platforms.

Update: Limited Run Games will be doing a physical release of all versions (store page here). Prices start at US$34.99 and rise depending on how much Stuff you want in addition to the game. Their PC release has no base version and contains a Steam code instead of a disc, which is disappointing but expected at this point.

Update 2: They've made the source for the remaster and the reverse-engineered code for the N64 port available on Github (here).

 90 
 on: 2023-08-09, 07:49 
Started by Phoenix - Last post by Phoenix
And Blood as well.  Good stuff!  Slipgate - Thumbs up!

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