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Author Topic: A fun project  (Read 99519 times)
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Tabun
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« on: 2005-04-02, 21:19 »

A Q3 Player model.

Anyone remember this fellow?



Slipgate - Smile
« Last Edit: 2007-07-17, 16:10 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
Arnie
 

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« Reply #1 on: 2005-04-02, 22:34 »

Slipgate - Ownage  The Enforcer
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Kingu
 

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« Reply #2 on: 2005-04-02, 22:36 »

I remember him.
 Heavy  wesion of  Slipgate - Grin
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Arnie
 

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« Reply #3 on: 2005-04-02, 22:48 »

Slipgate - Distraught Heavy wesion?? is that german for Version
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Kingu
 

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« Reply #4 on: 2005-04-03, 01:05 »

It may be Polish "wersja"
 I just misspelled   Sipgate - Evil
« Last Edit: 2005-04-03, 01:14 by Kingu » Logged
Phoenix
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« Reply #5 on: 2005-04-03, 01:13 »

Quote
Grunts that are beefier and surlier than the rest get outfitted with combat armor and built-in blasters.
Man, I loved that guy, probably one of the few things I did like out of Quake, even if his weapon sucked.  Slipgate - Laugh
« Last Edit: 2005-04-03, 01:13 by Phoenix » Logged


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ReBoOt
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« Reply #6 on: 2005-04-03, 01:16 »

ohhh me likes!  <3
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Tabun
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« Reply #7 on: 2005-04-03, 02:27 »

It was always my favourite Quake enemy - I love the sounds. The only thing he lacked was a melee attack, which made him look somewhat cheesy from up close.

I do hope this can be somehow implemented in Generations without offending copyrights though.. something tells me the concept of 'a zombie in bio-hazard armour wearing a backpack' is hard to get exclusive rights to... :]
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Tabun ?Morituri Nolumus Mori?
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« Reply #8 on: 2005-04-03, 03:01 »

Quote from: Phoenix
Man, I loved that guy, probably one of the few things I did like out of Quake, even if his weapon sucked.  Slipgate - Laugh
Hey, that sucky weapon is what spawned your beloved Q1MP1 Laser Cannon, bird. Slipgate - Tongue
« Last Edit: 2005-04-03, 03:02 by Makou » Logged

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Phoenix
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« Reply #9 on: 2005-04-03, 06:38 »

Yes, but the Q1MP1 laser cannon fired multiple rounds at rapid fire that bounced off walls like the ion ripper in Q2MP1.  The weapon the Enforcers used in Quake 1 was the predecessor to the Quake 2 blaster pistol.  I think that says enough.
« Last Edit: 2005-04-03, 06:38 by Phoenix » Logged


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Tabun
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« Reply #10 on: 2005-04-03, 13:01 »

And as with all technology, it is at least twelve times the size of the Q2 blaster pistol mk.2 :]

The burning question has not been addressed though..
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Tabun ?Morituri Nolumus Mori?
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« Reply #11 on: 2005-04-03, 13:18 »

Well, you guys were planning resurgence right? I don't know whether that idea is still going, but isn't it along the same lines as this?
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Phoenix
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« Reply #12 on: 2005-04-03, 13:22 »

Well, my question would be, how are we going to get sounds for him?
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Nahand
 

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« Reply #13 on: 2005-04-03, 13:29 »

... /me seriuosly ponders in replacing Slippy Quake guy - Ranger - by yummy Enforcer (provided it has ok sounds [not like Q3TA silly hurt and jump sounds] and yummy Quake-style-high-definition skins to boot!). Thumbs up! Slipgate - Ownage ...
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guestqw
 
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« Reply #14 on: 2005-04-03, 13:55 »

great model

hope the skin is as good Slipgate - Smile
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Tabun
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« Reply #15 on: 2005-04-03, 15:46 »

Sounds will be difficult, but I guess we'll just have to come up with something :]

Resurgence would require differente animations than the ones to be used for Q3 player models, so it would still be a side project ;]

Skins are my forte, so if you like the model I wouldn't worry about the skins :]
Hell, the model is still a W.I.P. and yesterday I made some serious changes to the torso and waist of the model, so it's improved even now ;]
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Tabun ?Morituri Nolumus Mori?
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« Reply #16 on: 2005-04-03, 15:49 »

Excellent as always. I love this stuff.
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Lordbane2110
 
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« Reply #17 on: 2005-04-03, 17:44 »

Very Smooth
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Tabun
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« Reply #18 on: 2005-04-03, 17:54 »

A small update:



The little fellow is around 1300 polies now, even after some optimization, so I'll have to cut some polies here and there, but other than that I'm about ready to properly unwrap and mirror him :]
« Last Edit: 2005-04-03, 17:55 by Tabun » Logged

Tabun ?Morituri Nolumus Mori?
Lordbane2110
 
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« Reply #19 on: 2005-04-03, 17:57 »

any chance of seeing jaeger any time soon?

as for the enforcer Thumbs up!

would be nice to have him as a playable slippy
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